Pedals
The Pedals page in the PRO section sets how force-feedback rudder pedals feel in each aircraft profile. Every aircraft has pedal forces: 1,101 aircraft profiles carry their own reviewed pedal values, and every other aircraft uses the values of its aircraft class. Each force has its own switch, strength and curve.
Supported pedals
FFB-Bridge Pro supports the Brunner FFB-G Rudder. The page works the same way for any pedal set: the pedals declare which forces they can produce, and a force they cannot produce is marked Not supported. On the Brunner pedals this is Inertia.
Pedal forces are part of FFB-Bridge Pro. FFB-Bridge Free keeps the pedal values in its profiles and does not use them.
Set up and start the pedals
The pedals are set up once on the Controls page, as described in Controls: routing and pedals. You do not have to go there yourself:
- Set up pedals in the Now panel opens the pedal set-up on the Controls page.
- Start pedals starts pedals that are set up.
- Stop pedals is in the ••• menu at the top of the page.
Pedal forces need MSFS 2024 or X-Plane 12 chosen on the Controls page. When the pedals are ready, arm to feel them. After each Arm, move both pedals fully once so the pedals' direction is known. Until then, the forces that push or hold the pedals wait.
Top of the page
- Profile chooses the aircraft profile you edit. It is the same list as on Tuning, and any profile can be edited without a simulator running.
- Pedal class shows the aircraft class whose values the profile uses, for example Light aircraft. You can choose another class.
- Pedal system shows how the pedals work in the aircraft, for example Direct linkage, or on a helicopter Unboosted, free pedals, Boosted, free pedals or Force trim.
- Overall pedal strength scales every pedal force at once.
Your edits are saved in the profile the same way as edits on Tuning. Save as new profile keeps them as a new profile.
Effects
The Effects tab lists every pedal force for the aircraft in groups such as Feel, Flight, Ground and Vibration. Each force has a switch, and its level now shows beside it. Active now and Changed narrow the list.
Select a force to edit it:
- On and Off switch the force.
- Gain sets its strength. The default is shown beside it.
- The curve sets the force over what drives it, for example indicated airspeed. Drag a point, or type it. The aircraft's speeds are marked where they apply. Shape offers Linear, Progressive and With breakout as starting points.
- Reset to default returns the force to the values of the aircraft class.
- Try it for 5 s plays that one force alone on the pedals. Arm first.
No data beside a force means that the value it runs on is not available at the moment, for example while no simulator is connected.
Aircraft
The Aircraft tab shows what the pedal class assumes about the aircraft. Each value shows its class value, and a value you change is saved in the profile.
- Rudder trim: a trim tab changes the force in flight; a trim spring or feel unit moves the pedals' neutral.
- Pedals steer a wheel: steering loads reach the pedals on the ground.
- Propeller turns clockwise seen from the cockpit: sets which pedal the slipstream brings forward.
- Force at full pedal in the aircraft: the force in the real aircraft. Your pedals produce it scaled to what they can do, and the page shows the force on your pedals.
- Reference airspeed: the airspeed at which a directly linked rudder reaches its full stiffness.
What these values do shows these explanations on the page.
Helicopters
Helicopter profiles have anti-torque feel, and the pedals stay where you put them. On the Aircraft tab, a helicopter has three values of its own:
- Main rotor turns counter-clockwise seen from above: which way the tail-rotor load pushes the pedals.
- Tail-rotor turns per main-rotor turn: sets the tail-rotor vibration from the main rotor speed.
- Shielded tail rotor: a Fenestron, NOTAR or coaxial design sends no tail-rotor vibration to the pedals.
The Helicopter pedals card sets how the pedals behave when no force is acting on them.
- How free pedals stay where put: with Neutral band, the neutral follows your foot once the pedal moves past a small band. Position hold holds the pedals with a light force until you push past the breakout. The choice is saved on this computer for every helicopter.
- Hold force sets how firmly free pedals stay put.
- Centring force: unboosted helicopter pedals have none.
- Trim release applies to the pedal system Force trim.
Simulator inputs
The Simulator inputs tab lists values the aircraft gives the pedals from the simulator, such as an add-on's own MSFS variable or X-Plane dataref. They are saved in the profile, and Add input adds one. An input for the other simulator stays in the profile and is ignored until that simulator is connected.
Now
The Now panel shows what the pedals are doing: the pedal set and whether it is armed, the pedal position and the neutral on one bar, the Force on the pedals and which pedal it pushes forward, then Stiffness, Damper and the forces that are Active now. In a narrow window the panel becomes a strip across the page.