Hi Aditya,
I’m coming back to my trim experiments with FFB-Bridge and my MOZA AY210. First, congratulations on all the progress lately. I fully appreciate how complex an addon like this is (for developing a fairly complicated one myself). That’s especially true with a free tier, which is much to your credit.
But regarding trim, I’m still struggling to get a behavior that is truly faithful to what I know from real life. I may be wrong but I had the impression it was better in earlier versions (see my messages above).
Overall, my main problem is that I don’t feel I have enough information to understand how your tool works at this level, so I can’t tune and test it convincingly. I understand the subject itself well (I’m a real-life pilot and I built a yoke with trim from scratch), but there are things in FFB-Bridge I don’t get.
The main one is the “Pitch trim relief” parameter. From my observations, I usually have to set it around 70% to have something working at cruise speed. But I don’t see, in the first place, why it should be something we have to set :-) To me, as long as trim is handled correctly on a given aircraft, it's binary: as long as the yoke doesn’t move, using the trim should have zero effect on the elevator. You should only feel more or less pressure on the yoke until it is balanced at the desired attitude.
I fully understand the problem is hard for many reasons, that it depends on each aircraft and even on its speed at any given moment, and that MSFS itself doesn’t provide the “handles” to manage this properly, hence the need for compensation with inverse elevator movement.
Still, it would help a lot to understand what exactly happens for a given aircraft, simulator and device, how this parameter can be tuned, and what the end user can and can’t do.
For my part, I would happily pay for the PRO version if it gave access to fine-grained settings at this level, and above all full freedom to tune it myself for a given aircraft. I appreciate that you support a very large number of aircraft, but I fear that’s nearly impossible for you to get right everywhere, and the user should be able to do it as a last resort. Ideally, I think developers of advanced aircraft like BlackSquare or A2A could provide a profile suited to your tool, which in my opinion is the most convincing one to date.
Also, I think it would be perfectly acceptable to "unmap" the pitch axis in MSFS and let FFB-bridge handle the whole thing if it's simpler / more robust.
So... sorry for the rather long message, but I think this is a really important topic for "serious users" using an FFB device, and it could clearly justify buying the PRO version. And of course, since I’ve dug into this subject quite a bit, I’m fully available if I can contribute in any way.
Thanks again for your great work!