Aircraft librarySIAI-Marchetti SF.260
SIAI-Marchetti SF.260Rob Schleiffert · CC BY-SA 4.0 · SIAI-Marchetti SF.260 — real-aircraft reference photograph.

SIAI-Marchetti SF.260

An Italian light aircraft known for military training and aerobatic use.
General aviation3 profile choices

Know the plane

SIAI-Marchetti's Italian SF.260 combined a compact light-aircraft design with military training and aerobatic roles. JRollon and SimCoders developed its simulator product, with their respective credits and system descriptions recorded in the product documentation.

SIAI-Marchetti SF.260 · Specifications (SF-260M) · real aircraft; source units retained

Length
7.10 m (23 ft 4 in)↗
Wingspan
8.35 m (27 ft 5 in) over tip-tanks↗
Height
2.41 m (7 ft 11 in)↗
Wing area
10.10 m² (108.7 sq ft)↗
Empty weight
755 kg (1,664 lb)↗
Gross weight
1,140 kg (2,513 lb)↗
Max takeoff weight
1,200 kg (2,646 lb)↗
Powerplant
1 × Textron Lycoming O-540-E4A5 / Textron Lycoming AEIO-540-D4A5 6-cylinder air-cooled horizontally-opposed piston engine, 190 kW (260 hp)↗
Propellers
2-bladed Hartzell HC-C2YK-1BF/8477-8R constant-speed propeller , 1.93 m (6 ft 4 in) diameter↗
Maximum speed
333 km/h (207 mph, 180 kn) at sea level↗
Cruise speed
300 km/h (190 mph, 160 kn) at 75% power at 1,500 m (4,900 ft)↗
Stall speed
126 km/h (78 mph, 68 kn) flaps and landing gear down↗

More about this aircraft on AirframeDB

From Frati’s F.250 to the SF.260

Marc Cook traces the design to Stelio Frati and the Aviamilano-built F.250 prototypes. SIAI-Marchetti took it into production as the SF.260A. Some American aircraft were marketed as Waco Meteors, explaining the different name used in early US pilot reports.

An owner’s racing aircraft also takes his wife on holiday

Boot’s enthusiasm grew through mock-combat flying and racing a borrowed SF.260 before he found his own camouflaged W model at Shobdon. Bringing it onto the UK register took time and money, but ownership eventually supplied hundreds of hours of flying and a collection of racing successes. The aircraft offered a different sort of pleasure after years with a larger Cessna twin.

He also used it for holidays with his wife Suzie, including trips to Menorca. Those journeys exposed less glamorous details: the seats became uncomfortable after several hours, and a hot canopy could make immersion suits decidedly unpleasant. Boot’s affection survives those compromises.

A familiar hangar neighbour still demands respect

Davisson knew the local Waco Meteors well enough that their owners had to move his Pitts to get them out of the hangar. He had travelled and flown with them before receiving a more deliberate checkout, which gave him time to explore the aircraft’s strengths and awkward points. He preferred the right seat, where the stick and throttle fell into the hands he expected.

The speed and flowing aerobatics made a strong impression, but landing the aircraft was another matter. Davisson found smooth arrivals unusually demanding and described learning from the owner’s guidance. His enthusiasm is tempered by that experience and by the machines’ individual modifications.

Mock combat supplies a lesson in humility

Cox remembered an Air Combat USA flight that made the SF.260’s appeal unusually immediate. With an instructor alongside him, he tried to outmanoeuvre another aircraft in a simulated encounter. His enthusiasm led to increasingly forceful control inputs, buffet and narrowing vision, while the opponent repeatedly found the better position. The exercise became sweaty and demanding.

Only later did Cox learn more about the pilot who had beaten him: an airline captain with earlier Phantom experience in Vietnam. That discovery put the result in perspective. The memory stayed with him as an encounter with both a capable little aircraft and someone who knew how to use it.

Public sources 10
  1. SIAI-Marchetti SF.260Research background · retrieved 2026-09-12
  2. Reality Expansion Pack · SIAI-Marchetti SF.260Official developer / designated store catalogue · checked 2026-09-12
  3. Frati’s racy ItalianGeoffrey Boot · October 2010, pages 26–29
  4. S.F. 260 / Waco MeteorBudd Davisson · September 1977 report, with a 2006 editor’s note
  5. SIAI-Marchetti SF.260: Bellisimo In Tre DimensioniBill Cox · 1 January 2008
  6. SIAI-Marchetti Aermacchi SF.260Marc Cook · 5 July 2000
  7. SIAI-Marchetti SF-260 -JRollon-SF260Official developer / designated-store reference · checked 2026-09-14
  8. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03
  9. Just Flight - Sim Skunk Works SF-260 (MSFS 2020)Product listing captured 2026-09-30; edition scope from the reviewed catalogue
  10. Just Flight - Sim Skunk Works SF-260 (MSFS 2024)Product listing captured 2026-09-30; edition scope from the reviewed catalogue

How the profile models it

Sim Skunk Works SF.260SF

Free + Pro
MSFS 2020Sim Skunk Works

SIAI-Marchetti's Italian SF.260 combined a compact light-aircraft design with military training and aerobatic roles. JRollon and SimCoders developed its simulator product, with their respective credits and system descriptions recorded in the product documentation.

This profile selects Sim Skunk Works SF.260SF for MSFS 2020.

The selected response supplies the aerobatic trainer’s axis balance. Spring resistance builds with the selected airspeed response. A separate aerodynamic term adds speed-dependent control load.

Pitch relief accompanies configuration-dependent pitch balance. Valid trim provides the configured pressure relief. Autopilot following is off.

This exact revision has not been enabled for public installation.

Controls and trim

The SF260 documentation describes light conventional controls, substantial roll authority and pitch changes with gear/flap configuration. REP-equipped and other developer renditions retain separate systems and versioned flight models.

Reality Expansion Pack · SIAI-Marchetti SF.260JRollon / SimCoders SF.260 exact product / manualSF260 exact developer listingSIAI-Marchetti SF-260 exact product classification

The selected implementation

Sim Skunk Works’ released SF.260 SF uses aircraft-performance tables and original manuals to inform its dynamics. The planned EA edition is separate.

SF260 exact developer listingJRollon / SimCoders SF.260 exact product / manual

About the values

The gains are normalized profile settings. They describe the chosen effect balance; hand force depends on the device and its output limits. IAS references are tuning values rather than operating limits. Physical acceptance of this revision remains pending.

Master gain & control system

Master gain85%

The final overall output scale applied to everything the model produces, before the device cap.

More: everything (spring, loads, effects) gets stronger together.

Less: everything softens together.

Why here: Scales overall profile strength while preserving effect balance, subject to device and output limits.

Forces

Spring strength74%

The base centring force that pulls the stick back to centre. Every other force stacks on it. Too low and the stick feels limp in normal flight; too high and it fights your hand and masks the smaller cues layered above it.

More: firmer centring that resists your hand at all times.

Less: a limper stick that leans on aerodynamic load alone.

Why here: The selected response supplies the aerobatic trainer’s axis balance. The baseline spring is 0.74. Its low-speed blend reaches baseline strength at 65 KIAS.

Reality Expansion Pack · SIAI-Marchetti SF.260JRollon / SimCoders SF.260 exact product / manualSF260 exact developer listingSIAI-Marchetti SF-260 exact product classification
Spring deadband4%

A small neutral zone around centre where the spring stays quiet, so tiny movements at rest don't chatter. Wider is calmer but looser; narrower is more precise but can twitch around centre.

More: a calmer but looser centre with more free play.

Less: a tighter centre that may chatter at rest.

Why here: Sets travel around the centre before the baseline spring resists. Smaller values engage it sooner.

Overall aerodynamic load80%

A master scale over both sustained axis loads, applied before their independent balance. Profiles normally leave this alone and tune the two axis loads instead.

More: both axes load up harder.

Less: both axes lighten together.

Why here: The aerodynamic-load gain is 0.8 with an indicated-speed reference of 150 KIAS. This supplies speed-dependent loading alongside the spring.

Airspeed blendingTrue

Enables the low-speed spring engagement window (start/full knots above). Off, the spring is constant at all speeds.

Why here: Allows baseline spring strength to rise with indicated airspeed where the control law permits it.

Low-speed spring floor55%

How much of the spring survives at a standstill, before airspeed can build any aerodynamic force. A high floor keeps the parked stick firm; a low floor gives the loose, cable-slack feel of a parked light aircraft.

More: a firmer stick while parked and taxiing.

Less: a floppier parked stick that only wakes up with airspeed.

Why here: Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.

Spring engagement start8 kt

The airspeed where the spring begins climbing from its low-speed floor toward full strength: the controls "coming alive" on the takeoff roll.

Why here: Sets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.

Spring engagement full65 kt

The airspeed where the spring reaches full strength. Between the start and this point, centring firms up progressively as airflow builds over the controls.

Why here: Sets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.

Force tuning speed150

The indicated airspeed where aerodynamic load reaches its designed full level. It anchors the whole load curve to the aircraft's real speed range: a 172 loads up by 110 knots, a jet much later.

More: loads arrive later; the stick stays light up to a higher speed.

Less: loads arrive earlier and cruise feels heavier.

Why here: Sets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.

Centre firmness vs speed15%

How much the centring itself stiffens with speed, on top of the deflection loads. Zero keeps centre feel constant; more makes the stick centre harder at cruise and looser in the pattern.

More: a centre that hardens noticeably as you go faster.

Less: constant centre feel at every speed.

Why here: The high-speed spring-stiffening gain is 0.15. It strengthens the permitted spring response above 65 KIAS, with the squared-speed ratio capped at 5.

Centre stiffening cap5

The upper limit on speed-driven centre stiffening, so very fast flight can't wind the spring up without bound.

More: more total stiffening allowed at high speed.

Less: stiffening clamps off sooner.

Why here: Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.

Aileron load92%

The sustained roll load from aileron deflection and airspeed, balanced independently of pitch. Together with the elevator load it sets the control-harmony ratio reviewers talk about.

More: heavier roll forces.

Less: lighter, quicker-feeling ailerons.

Why here: Roll and pitch aerodynamic scales are 0.92 and 1, respectively. They set the aerodynamic axis balance. No custom spring-travel curve is enabled.

Elevator load100%

The sustained pitch load from elevator deflection and airspeed, balanced independently of roll. This is the main lever behind a type's pitch weight. It does not touch aileron, spring, trim, or buffet forces.

More: heavier sustained pitch forces at speed.

Less: a lighter elevator that takes less muscle to hold.

Why here: Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.

Max output force55%

A cap on each steady pitch or roll force before it reaches the device, guarding against slamming or saturating the hardware in strong maneuvers.

More: stronger peak steady forces before clipping.

Less: a gentler ceiling; hard maneuvers flatten out sooner.

Why here: Caps directed-force output. Native spring effects and device limits remain separate.

Trim

Trim relief (elevator)30%

How strongly elevator trim relieves held pitch force and shifts where the stick settles. At 100%, a properly trimmed aircraft needs no held pressure, the trim-away-the-load workflow of real flying.

More: trim removes more of the held pitch force; at 100% full trim zeroes it.

Less: you keep holding force even when trimmed.

Why here: Pitch relief accompanies configuration-dependent pitch balance. Pitch authority 0.3 provides load relief and permitted centre movement; roll authority is 0.

Reality Expansion Pack · SIAI-Marchetti SF.260JRollon / SimCoders SF.260 exact product / manualSF260 exact developer listingSIAI-Marchetti SF-260 exact product classification
Trim relief (aileron)0%

The same relief for roll trim. Most GA types have no real aileron trim, so this stays at zero; types with roll trim get a matching value.

More: roll trim removes more held roll force.

Less: roll trim does less.

Why here: Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.

Effect gains · ground

Runway rumble40%

Rolling surface vibration from wheel speed and surface type: pavement, grass, or gravel under the gear.

More: louder surface texture through the stick.

Less: a smoother taxi.

Why here: Sets rolling texture strength, modified by speed, surface and undercarriage configuration.

Gear bumps25%

Short discrete bumps from expansion joints, ruts, and rough surface, punctuating the continuous rumble.

More: sharper hits from joints and ruts.

Less: softer ground detail.

Why here: Sets gear-bump texture during ground motion, separate from touchdown impact.

Effect gains · airframe

Stall buffet35%

Airframe shake approaching the stall and while the stall warning is active: how loudly this wing announces it is unhappy. Types with a crisp break get modest buffet and let the horn carry the warning.

More: a louder pre-stall shake.

Less: a quieter wing; the horn carries the warning.

Why here: Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.

Mach buffet0%

Transonic buffet approaching the Mach limit. Meaningful for jets near MMO, zero for pistons and turboprops that never get there.

More: stronger transonic buffet near the Mach limit.

Less: a smoother high-Mach ride.

Why here: Sets high-Mach buffet strength; onset and full-strength thresholds are separate.

Flap buffet0%

Low-frequency airframe vibration with flaps extended into the airflow, in the speed window where they actually work the air.

More: a rougher ride with flaps working the air.

Less: smoother approach flap.

Why here: Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.

Gear buffet0%

Airframe drumming from retractable gear hanging in the airstream. Zero for fixed-gear types, where the airframe never changes shape.

More: more drumming with the wheels hanging out.

Less: cleaner gear-down flight.

Why here: Sets gear aerodynamic buffet; movement and ground-contact cues are separate.

Stick shaker50%

The dedicated stall stick-shaker buzz, fired by the aircraft's own stall-warning system. Only types with a real shaker get a value; everything else relies on aerodynamic buffet and the horn.

More: a harder stick-shaker buzz.

Less: a subtler shaker.

Why here: Sets triggered shaker strength; inactive while the shaker feature is disabled.

Effect gains · engine, mechanical & drag

Touchdown thump65%

The one-shot kick when the wheels meet the runway, scaled by sink rate: a greaser whispers, a firm arrival thumps.

More: a harder kick at touchdown.

Less: softer arrivals.

Why here: Sets landing-impact strength; landing telemetry and response shape determine the pulse.

Reverse rumble0%

Rollout vibration while reverse thrust or beta-range props are working. Zero for types without reverse.

More: a rougher rollout under reverse.

Less: quieter reverse.

Why here: Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.

Engine rumble12%

Continuous powerplant vibration following RPM between idle and full power, the ever-present reminder that something is burning fuel up front.

More: more engine through the stick.

Less: a quieter powerplant.

Why here: Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.

Flap motion12%

Continuous vibration only while the sim reports the flap surfaces actually travelling. It follows real actuator motion and failures, not an estimated timer.

More: more vibration while the flap surfaces travel.

Less: quieter flap runs.

Why here: Sets texture from observed flap movement; a command without movement does not establish the cue.

Autopilot follow

AP follow authority10%

How far autopilot commands may physically move the stick. Kept tiny in MSFS, where a moved axis can read back as pilot input; zero disables following entirely.

More: the autopilot visibly moves your stick further.

Less: a barely perceptible follow.

Why here: Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.

Stick feel

StickFeel · Trim feel enabledFalse

Whether this feature is active in this profile.

Why here: Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.

StickFeel · Trim relief enabledTrue

Whether this feature is active in this profile.

Why here: Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.

StickFeel · Force trim enabledFalse

Whether this feature is active in this profile.

Why here: Enables local force trim, separate from aircraft-owned trim and add-on integration qualification.

StickFeel · G load enabledTrue

Whether this feature is active in this profile.

Why here: Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.

StickFeel · Rate damping enabledTrue

Whether this feature is active in this profile.

Why here: Enables rate damping with the configured coefficients and control law.

Autopilot

Autopilot · Follow enabledFalse

Whether this feature is active in this profile.

Why here: Autopilot following is off; the configured spring and load retain the hardware feel.

Autopilot · Neutral hold enabledFalse

Whether this feature is active in this profile.

Why here: Permits centering hold during a supported AP state, separate from following a moving target.

Autopilot · Neutral hold strength0.6

Why here: Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.

Aero

Aero · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.

Aero · Max flap index3

Where this effect reaches full strength (or has fully faded, for washouts).

More: a more gradual build to a later peak.

Less: a quicker build.

Why here: Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.

Aero · Min flap index2

Where this effect begins fading in.

More: the effect begins later.

Less: it begins earlier.

Why here: Sets the first flap detent that admits buffet; this is a handle index, not degrees.

Aero · Shaker enabledFalse

Whether this feature is active in this profile.

Why here: Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.

Ground

Ground · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables ground effects; each still needs its own strength and contact or motion telemetry.

Engine

Engine · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables engine cues with nonzero settings and valid running-engine telemetry.

Mechanical

Mechanical · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables accessory cues with configured strengths and observed accessory movement.

Mechanical · Gain0.025

The strength of this effect.

More: a stronger effect.

Less: a weaker one.

Why here: Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.

All profile settings
Estimated profile settings
ParameterValueWhat it controls and why
Spring strength0.74 The selected response supplies the aerobatic trainer’s axis balance. The baseline spring is 0.74. Its low-speed blend reaches baseline strength at 65 KIAS.
Spring deadband0.04 Sets travel around the centre before the baseline spring resists. Smaller values engage it sooner.
Force gain0.8 The aerodynamic-load gain is 0.8 with an indicated-speed reference of 150 KIAS. This supplies speed-dependent loading alongside the spring.
Master gain0.85 Scales overall profile strength while preserving effect balance, subject to device and output limits.
Dynamic-pressure blendTrue Allows baseline spring strength to rise with indicated airspeed where the control law permits it.
Minimum spring factor0.55 Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.
Spring wake-up speed8 ktSets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.
Spring full-strength speed65 ktSets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.
Force tuning speed150 ktSets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.
Airspeed spring stiffening0.15 The high-speed spring-stiffening gain is 0.15. It strengthens the permitted spring response above 65 KIAS, with the squared-speed ratio capped at 5.
Airspeed stiffening cap5 Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.
Aileron force scale0.92 Roll and pitch aerodynamic scales are 0.92 and 1, respectively. They set the aerodynamic axis balance. No custom spring-travel curve is enabled.
Elevator force scale1 Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.
Maximum output force0.55 Caps directed-force output. Native spring effects and device limits remain separate.
StickFeel · Trim feel enabledFalse Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.
StickFeel · Trim relief enabledTrue Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.
StickFeel · Elevator authority0.3 Pitch relief accompanies configuration-dependent pitch balance. Pitch authority 0.3 provides load relief and permitted centre movement; roll authority is 0.
StickFeel · Aileron authority0 Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.
StickFeel · Force trim enabledFalse Enables local force trim, separate from aircraft-owned trim and add-on integration qualification.
StickFeel · G load enabledTrue Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.
StickFeel · Rate damping enabledTrue Enables rate damping with the configured coefficients and control law.
Autopilot · Follow enabledFalse Autopilot following is off; the configured spring and load retain the hardware feel.
Autopilot · Follow authority0.1 Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.
Autopilot · Neutral hold enabledFalse Permits centering hold during a supported AP state, separate from following a moving target.
Autopilot · Neutral hold strength0.6 Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.
Aero · EnabledTrue Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.
Aero · Gain0.35 Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.
Aero · Gain0 Sets high-Mach buffet strength; onset and full-strength thresholds are separate.
Aero · Gain0 Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.
Aero · Max flap index3 Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.
Aero · Min flap index2 Sets the first flap detent that admits buffet; this is a handle index, not degrees.
Aero · Gain0 Sets gear aerodynamic buffet; movement and ground-contact cues are separate.
Aero · Shaker enabledFalse Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.
Aero · Amplitude0.5 Sets triggered shaker strength; inactive while the shaker feature is disabled.
Ground · EnabledTrue Enables ground effects; each still needs its own strength and contact or motion telemetry.
Ground · Gain0.4 Sets rolling texture strength, modified by speed, surface and undercarriage configuration.
Ground · Gain0.25 Sets gear-bump texture during ground motion, separate from touchdown impact.
Ground · Gain0.65 Sets landing-impact strength; landing telemetry and response shape determine the pulse.
Ground · Gain0 Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.
Engine · EnabledTrue Enables engine cues with nonzero settings and valid running-engine telemetry.
Engine · Gain0.12 Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.
Mechanical · EnabledTrue Enables accessory cues with configured strengths and observed accessory movement.
Mechanical · Gain0.12 Sets texture from observed flap movement; a command without movement does not establish the cue.
Mechanical · Gain0.025 Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.
Public sources 12
  1. SIAI-Marchetti SF.260Research background · retrieved 2026-09-12
  2. Reality Expansion Pack · SIAI-Marchetti SF.260JRollon SF260 REP productOfficial developer / designated store catalogue · checked 2026-09-12
  3. JRollon / SimCoders SF.260 exact product / manualREP SF260 manual PDF66,82-84; SF260 family reference, REP manual PDF66,82-84; different simulator product
  4. SF260 exact developer listingReleased variants and flight-dynamics description; Developer product systems, variants and requirements
  5. SIAI-Marchetti SF-260 exact product classificationOfficial developer / designated-store reference ·Official developer / designated-store reference · checked 2026-09-14
  6. Frati’s racy ItalianGeoffrey Boot · October 2010, pages 26–29
  7. S.F. 260 / Waco MeteorBudd Davisson · September 1977 report, with a 2006 editor’s note
  8. SIAI-Marchetti SF.260: Bellisimo In Tre DimensioniBill Cox · 1 January 2008
  9. SIAI-Marchetti Aermacchi SF.260Marc Cook · 5 July 2000
  10. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03
  11. Just Flight - Sim Skunk Works SF-260 (MSFS 2020)Product listing captured 2026-09-30; edition scope from the reviewed catalogue
  12. Just Flight - Sim Skunk Works SF-260 (MSFS 2024)Product listing captured 2026-09-30; edition scope from the reviewed catalogue

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