Aircraft libraryMudry CAP 10
Mudry CAP 10André Gerwing · CC BY-SA 4.0 · Mudry CAP-10 (cn 138, F-GOUP) 2024-08-02.

Mudry CAP 10

A French two-seat aerobatic trainer with side-by-side seating and a distinctive curved wing outline.
Aerobatic1 profile choices

Know the plane

The CAP 10 developed from the Piel Emeraude and entered civilian and military aerobatic instruction. A wooden airframe and curved low wing carry two occupants side by side.

The design passed through several manufacturers and later structural developments. Those changes account for the different company names and variant descriptions in its references.

Aircraft / family

Propulsion
Single piston↗
Configuration
Side-by-side two-seat trainer↗

Mudry CAP 10 · Specifications (CAP 10B) · real aircraft; source units retained

Length
7.16 m (23 ft 6 in)↗
Wingspan
8.06 m (26 ft 5 in)↗
Height
2.55 m (8 ft 4 in)↗
Wing area
10.85 m² (116.8 sq ft)↗
Empty weight
540 kg (1,190 lb)↗
Max takeoff weight
760 kg (1,676 lb)↗
Powerplant
1 × Lycoming AEIO-360-B2F 4-cylinder air-cooled, horizontally opposed, fuel injected piston engine , 134 kW (180 hp)↗
Propellers
2-bladed Hoffmann fixed pitch wooden propeller↗
Maximum speed
270 km/h (170 mph, 150 kn)↗
Cruise speed
260 km/h (160 mph, 140 kn) 75% power↗

More about this aircraft on AirframeDB

A book helps owners recognise their aircraft’s past

A neighbour, Olivier Langeard, helped Joyce and Root identify their CAP 10’s French Connection history through a book. That discovery changed their restoration plans towards recovering its earlier air-show appearance. N780S was a surviving former team aircraft.

Four flights turn an awkward first fit into confidence

Saget met the CAP 10 at Nangis in the company of Mudry pilot M. Buisson, whose store of flying stories he wished someone would publish. Getting strapped in was less entertaining: the harness was awkward to arrange, the seats felt close together and his head initially touched the canopy. Those cramped first impressions faded once they were flying.

Across four flights, Saget developed a more detailed opinion of the prototype. He liked the aileron response but found the elevator unusually light and the rudder more demanding. The experience left him interested in what the aircraft could offer flying clubs as an aerobatic trainer.

Two instructors bring different personalities to aerobatic training

Twombly’s first instructor, Montaine Mallet, brought an animated manner to the lesson, while Daniel Héligoin was quieter on the second flight. The side-by-side cockpit made their teaching easy to follow: he could see the instructor’s actions and gestures while learning how the aircraft responded. Ground handling and ordinary flying formed part of the introduction before the more dramatic manoeuvres.

The second lesson supplied his first outside loop, with a sensation of being thrown towards the bubble canopy. That experience gave a much more physical meaning to the aircraft’s aerobatic role.

Restoring familiar lettering leads to a flight to Oshkosh

Coller’s favourite day in the restoration came when an artist reproduced the CAP 10’s old hand-painted lettering. Owners Tom Joyce and Kelly Root wanted the aircraft to look as it had during its French Connection air-show career, so photographs became references for recovering the script, markings and placards. The work connected a practical restoration with memories of a familiar display team.

By June 2015, Coller was making local test flights to settle the aircraft before a cross-country trip to Oshkosh. It appeared on display at AirVenture that summer. He described the satisfaction of seeing people recognise the restored aircraft and express their thanks, with its return preserving something they remembered from years of watching the French Connection perform.

Public sources 8
  1. Mudry CAP 10Research background · Wikipedia revision 1347387817 · retrieved 2026-09-12
  2. Microsoft Flight Simulator aircraft manuals
  3. MSFS 2024 FAQ and edition aircraft inventory
  4. MSFS 2020 FAQ and edition aircraft inventory
  5. En vol, aux commandes du CAP 10Jean-Marie Saget · issue 560, April 1971; reprint
  6. CAP 10B: CaptivatingMark R. Twombly · May 1989; archived magazine reprint
  7. Poetry and PowerBeth E. Stanton · May 2016 article; reprint has an inconsistent first-page footer
  8. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03

How the profile models it

Mudry CAP 10

Free + Pro
MSFS 2024MSFS 2020

The CAP 10 developed from the Piel Emeraude and entered civilian and military aerobatic instruction. A wooden airframe and curved low wing carry two occupants side by side.

This starting point selects Mudry CAP 10. Its aircraft-level settings do not select a particular developer’s custom systems.

The selected resistance supplies the aerobatic trainer’s stick balance. Spring resistance builds with the selected airspeed response. A separate aerodynamic term adds speed-dependent control load.

Pitch relief is scoped to the selected CAP10 rendition. Valid trim provides the configured pressure relief. Autopilot following is off.

Controls and trim

The CAP10’s wooden low-wing airframe carries two occupants side by side for aerobatic instruction. Its Emeraude lineage and later structural/manufacturer changes retain distinct aircraft history around the represented variant.

Mudry CAP 10

About the values

The gains are normalized profile settings. They describe the chosen effect balance; hand force depends on the device and its output limits. IAS references are tuning values rather than operating limits. Physical acceptance of this revision remains pending.

Master gain & control system

Master gain85%

The final overall output scale applied to everything the model produces, before the device cap.

More: everything (spring, loads, effects) gets stronger together.

Less: everything softens together.

Why here: Scales overall profile strength while preserving effect balance, subject to device and output limits.

Forces

Spring strength74%

The base centring force that pulls the stick back to centre. Every other force stacks on it. Too low and the stick feels limp in normal flight; too high and it fights your hand and masks the smaller cues layered above it.

More: firmer centring that resists your hand at all times.

Less: a limper stick that leans on aerodynamic load alone.

Why here: The selected resistance supplies the aerobatic trainer’s stick balance. The baseline spring is 0.74. Its low-speed blend reaches baseline strength at 60 KIAS.

Mudry CAP 10
Spring deadband3%

A small neutral zone around centre where the spring stays quiet, so tiny movements at rest don't chatter. Wider is calmer but looser; narrower is more precise but can twitch around centre.

More: a calmer but looser centre with more free play.

Less: a tighter centre that may chatter at rest.

Why here: Sets travel around the centre before the baseline spring resists. Smaller values engage it sooner.

Overall aerodynamic load40%

A master scale over both sustained axis loads, applied before their independent balance. Profiles normally leave this alone and tune the two axis loads instead.

More: both axes load up harder.

Less: both axes lighten together.

Why here: The aerodynamic-load gain is 0.4 with an indicated-speed reference of 120 KIAS. This supplies speed-dependent loading alongside the spring.

Airspeed blendingTrue

Enables the low-speed spring engagement window (start/full knots above). Off, the spring is constant at all speeds.

Why here: Allows baseline spring strength to rise with indicated airspeed where the control law permits it.

Low-speed spring floor50%

How much of the spring survives at a standstill, before airspeed can build any aerodynamic force. A high floor keeps the parked stick firm; a low floor gives the loose, cable-slack feel of a parked light aircraft.

More: a firmer stick while parked and taxiing.

Less: a floppier parked stick that only wakes up with airspeed.

Why here: Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.

Spring engagement start16.8 kt

The airspeed where the spring begins climbing from its low-speed floor toward full strength: the controls "coming alive" on the takeoff roll.

Why here: Sets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.

Spring engagement full60.0 kt

The airspeed where the spring reaches full strength. Between the start and this point, centring firms up progressively as airflow builds over the controls.

Why here: Sets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.

Force tuning speed120

The indicated airspeed where aerodynamic load reaches its designed full level. It anchors the whole load curve to the aircraft's real speed range: a 172 loads up by 110 knots, a jet much later.

More: loads arrive later; the stick stays light up to a higher speed.

Less: loads arrive earlier and cruise feels heavier.

Why here: Sets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.

Centre firmness vs speed0%

How much the centring itself stiffens with speed, on top of the deflection loads. Zero keeps centre feel constant; more makes the stick centre harder at cruise and looser in the pattern.

More: a centre that hardens noticeably as you go faster.

Less: constant centre feel at every speed.

Why here: The high-speed spring-stiffening gain is 0. No additional speed-driven stiffening is added; this does not disable independent aerodynamic loading.

Centre stiffening cap5

The upper limit on speed-driven centre stiffening, so very fast flight can't wind the spring up without bound.

More: more total stiffening allowed at high speed.

Less: stiffening clamps off sooner.

Why here: Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.

Aileron load72%

The sustained roll load from aileron deflection and airspeed, balanced independently of pitch. Together with the elevator load it sets the control-harmony ratio reviewers talk about.

More: heavier roll forces.

Less: lighter, quicker-feeling ailerons.

Why here: Roll and pitch aerodynamic scales are 0.72 and 1, respectively. They set the aerodynamic axis balance. No custom spring-travel curve is enabled.

Elevator load100%

The sustained pitch load from elevator deflection and airspeed, balanced independently of roll. This is the main lever behind a type's pitch weight. It does not touch aileron, spring, trim, or buffet forces.

More: heavier sustained pitch forces at speed.

Less: a lighter elevator that takes less muscle to hold.

Why here: Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.

Max output force55%

A cap on each steady pitch or roll force before it reaches the device, guarding against slamming or saturating the hardware in strong maneuvers.

More: stronger peak steady forces before clipping.

Less: a gentler ceiling; hard maneuvers flatten out sooner.

Why here: Caps directed-force output. Native spring effects and device limits remain separate.

Trim

Trim relief (elevator)30%

How strongly elevator trim relieves held pitch force and shifts where the stick settles. At 100%, a properly trimmed aircraft needs no held pressure, the trim-away-the-load workflow of real flying.

More: trim removes more of the held pitch force; at 100% full trim zeroes it.

Less: you keep holding force even when trimmed.

Why here: Pitch relief is scoped to the selected CAP10 rendition. Pitch authority 0.3 provides load relief and permitted centre movement; roll authority is 0.

Mudry CAP 10
Trim relief (aileron)0%

The same relief for roll trim. Most GA types have no real aileron trim, so this stays at zero; types with roll trim get a matching value.

More: roll trim removes more held roll force.

Less: roll trim does less.

Why here: Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.

Effect gains · ground

Runway rumble40%

Rolling surface vibration from wheel speed and surface type: pavement, grass, or gravel under the gear.

More: louder surface texture through the stick.

Less: a smoother taxi.

Why here: Sets rolling texture strength, modified by speed, surface and undercarriage configuration.

Gear bumps30%

Short discrete bumps from expansion joints, ruts, and rough surface, punctuating the continuous rumble.

More: sharper hits from joints and ruts.

Less: softer ground detail.

Why here: Sets gear-bump texture during ground motion, separate from touchdown impact.

Effect gains · airframe

Stall buffet30%

Airframe shake approaching the stall and while the stall warning is active: how loudly this wing announces it is unhappy. Types with a crisp break get modest buffet and let the horn carry the warning.

More: a louder pre-stall shake.

Less: a quieter wing; the horn carries the warning.

Why here: Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.

Mach buffet0%

Transonic buffet approaching the Mach limit. Meaningful for jets near MMO, zero for pistons and turboprops that never get there.

More: stronger transonic buffet near the Mach limit.

Less: a smoother high-Mach ride.

Why here: Sets high-Mach buffet strength; onset and full-strength thresholds are separate.

Flap buffet14%

Low-frequency airframe vibration with flaps extended into the airflow, in the speed window where they actually work the air.

More: a rougher ride with flaps working the air.

Less: smoother approach flap.

Why here: Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.

Gear buffet0%

Airframe drumming from retractable gear hanging in the airstream. Zero for fixed-gear types, where the airframe never changes shape.

More: more drumming with the wheels hanging out.

Less: cleaner gear-down flight.

Why here: Sets gear aerodynamic buffet; movement and ground-contact cues are separate.

Stick shaker50%

The dedicated stall stick-shaker buzz, fired by the aircraft's own stall-warning system. Only types with a real shaker get a value; everything else relies on aerodynamic buffet and the horn.

More: a harder stick-shaker buzz.

Less: a subtler shaker.

Why here: Sets triggered shaker strength; inactive while the shaker feature is disabled.

Effect gains · engine, mechanical & drag

Touchdown thump60%

The one-shot kick when the wheels meet the runway, scaled by sink rate: a greaser whispers, a firm arrival thumps.

More: a harder kick at touchdown.

Less: softer arrivals.

Why here: Sets landing-impact strength; landing telemetry and response shape determine the pulse.

Reverse rumble0%

Rollout vibration while reverse thrust or beta-range props are working. Zero for types without reverse.

More: a rougher rollout under reverse.

Less: quieter reverse.

Why here: Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.

Engine rumble12%

Continuous powerplant vibration following RPM between idle and full power, the ever-present reminder that something is burning fuel up front.

More: more engine through the stick.

Less: a quieter powerplant.

Why here: Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.

Flap motion12%

Continuous vibration only while the sim reports the flap surfaces actually travelling. It follows real actuator motion and failures, not an estimated timer.

More: more vibration while the flap surfaces travel.

Less: quieter flap runs.

Why here: Sets texture from observed flap movement; a command without movement does not establish the cue.

Autopilot follow

AP follow authority5%

How far autopilot commands may physically move the stick. Kept tiny in MSFS, where a moved axis can read back as pilot input; zero disables following entirely.

More: the autopilot visibly moves your stick further.

Less: a barely perceptible follow.

Why here: Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.

Stick feel

StickFeel · Trim feel enabledTrue

Whether this feature is active in this profile.

Why here: Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.

StickFeel · Trim relief enabledTrue

Whether this feature is active in this profile.

Why here: Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.

StickFeel · Force trim enabledFalse

Whether this feature is active in this profile.

Why here: Enables local force trim, separate from aircraft-owned trim and add-on integration qualification.

StickFeel · G load enabledTrue

Whether this feature is active in this profile.

Why here: Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.

StickFeel · Rate damping enabledTrue

Whether this feature is active in this profile.

Why here: Enables rate damping with the configured coefficients and control law.

Autopilot

Autopilot · Follow enabledFalse

Whether this feature is active in this profile.

Why here: Autopilot following is off; the configured spring and load retain the hardware feel.

Autopilot · Neutral hold enabledFalse

Whether this feature is active in this profile.

Why here: Permits centering hold during a supported AP state, separate from following a moving target.

Autopilot · Neutral hold strength0.6

Why here: Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.

Aero

Aero · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.

Aero · Max flap index2

Where this effect reaches full strength (or has fully faded, for washouts).

More: a more gradual build to a later peak.

Less: a quicker build.

Why here: Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.

Aero · Min flap index2

Where this effect begins fading in.

More: the effect begins later.

Less: it begins earlier.

Why here: Sets the first flap detent that admits buffet; this is a handle index, not degrees.

Aero · Shaker enabledFalse

Whether this feature is active in this profile.

Why here: Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.

Ground

Ground · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables ground effects; each still needs its own strength and contact or motion telemetry.

Engine

Engine · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables engine cues with nonzero settings and valid running-engine telemetry.

Mechanical

Mechanical · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables accessory cues with configured strengths and observed accessory movement.

Mechanical · Gain0

The strength of this effect.

More: a stronger effect.

Less: a weaker one.

Why here: Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.

All profile settings
Estimated profile settings
ParameterValueWhat it controls and why
Spring strength0.74 The selected resistance supplies the aerobatic trainer’s stick balance. The baseline spring is 0.74. Its low-speed blend reaches baseline strength at 60 KIAS.
Spring deadband0.03 Sets travel around the centre before the baseline spring resists. Smaller values engage it sooner.
Force gain0.4 The aerodynamic-load gain is 0.4 with an indicated-speed reference of 120 KIAS. This supplies speed-dependent loading alongside the spring.
Master gain0.85 Scales overall profile strength while preserving effect balance, subject to device and output limits.
Dynamic-pressure blendTrue Allows baseline spring strength to rise with indicated airspeed where the control law permits it.
Minimum spring factor0.5 Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.
Spring wake-up speed16.8 ktSets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.
Spring full-strength speed60.0 ktSets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.
Force tuning speed120.0 ktSets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.
Airspeed spring stiffening0 The high-speed spring-stiffening gain is 0. No additional speed-driven stiffening is added; this does not disable independent aerodynamic loading.
Airspeed stiffening cap5 Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.
Aileron force scale0.72 Roll and pitch aerodynamic scales are 0.72 and 1, respectively. They set the aerodynamic axis balance. No custom spring-travel curve is enabled.
Elevator force scale1.0 Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.
Maximum output force0.55 Caps directed-force output. Native spring effects and device limits remain separate.
StickFeel · Trim feel enabledTrue Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.
StickFeel · Trim relief enabledTrue Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.
StickFeel · Elevator authority0.3 Pitch relief is scoped to the selected CAP10 rendition. Pitch authority 0.3 provides load relief and permitted centre movement; roll authority is 0.
StickFeel · Aileron authority0 Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.
StickFeel · Force trim enabledFalse Enables local force trim, separate from aircraft-owned trim and add-on integration qualification.
StickFeel · G load enabledTrue Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.
StickFeel · Rate damping enabledTrue Enables rate damping with the configured coefficients and control law.
Autopilot · Follow enabledFalse Autopilot following is off; the configured spring and load retain the hardware feel.
Autopilot · Follow authority0.05 Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.
Autopilot · Neutral hold enabledFalse Permits centering hold during a supported AP state, separate from following a moving target.
Autopilot · Neutral hold strength0.6 Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.
Aero · EnabledTrue Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.
Aero · Gain0.3 Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.
Aero · Gain0 Sets high-Mach buffet strength; onset and full-strength thresholds are separate.
Aero · Gain0.14 Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.
Aero · Max flap index2 Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.
Aero · Min flap index2 Sets the first flap detent that admits buffet; this is a handle index, not degrees.
Aero · Gain0 Sets gear aerodynamic buffet; movement and ground-contact cues are separate.
Aero · Shaker enabledFalse Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.
Aero · Amplitude0.5 Sets triggered shaker strength; inactive while the shaker feature is disabled.
Ground · EnabledTrue Enables ground effects; each still needs its own strength and contact or motion telemetry.
Ground · Gain0.4 Sets rolling texture strength, modified by speed, surface and undercarriage configuration.
Ground · Gain0.3 Sets gear-bump texture during ground motion, separate from touchdown impact.
Ground · Gain0.6 Sets landing-impact strength; landing telemetry and response shape determine the pulse.
Ground · Gain0 Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.
Engine · EnabledTrue Enables engine cues with nonzero settings and valid running-engine telemetry.
Engine · Gain0.12 Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.
Mechanical · EnabledTrue Enables accessory cues with configured strengths and observed accessory movement.
Mechanical · Gain0.12 Sets texture from observed flap movement; a command without movement does not establish the cue.
Mechanical · Gain0 Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.
Public sources 8
  1. Mudry CAP 10Research background · Wikipedia revision 1347387817 · retrieved 2026-09-12
  2. Microsoft Flight Simulator aircraft manuals
  3. MSFS 2024 FAQ and edition aircraft inventory
  4. MSFS 2020 FAQ and edition aircraft inventory
  5. En vol, aux commandes du CAP 10Jean-Marie Saget · issue 560, April 1971; reprint
  6. CAP 10B: CaptivatingMark R. Twombly · May 1989; archived magazine reprint
  7. Poetry and PowerBeth E. Stanton · May 2016 article; reprint has an inconsistent first-page footer
  8. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03

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