Bell 47Stefan Krause, Germany · CC BY-SA 3.0 · Bell 47 in Germany, 2011

Bell 47

A pioneering light helicopter whose bubble cabin and exposed structure became widely recognisable.
Helicopter3 profile choices

Know the plane

The Bell 47 developed from Arthur Young's early rotorcraft work and received civil certification in 1946. A single piston engine and two-bladed rotor powered a compact aircraft that found training, observation and utility roles. Many versions and licensed developments followed.

The familiar 47G and enclosed-cabin 47J have visibly different configurations. Seating and equipment differ between them. The simulator products identify their represented model.

Aircraft / family

Propulsion
Single piston↗
Configuration
Light helicopter · Two-bladed rotor↗

Bell 47 · Specifications (Bell 47G-3B) · real aircraft; source units retained

Length
31 ft 7 in (9.63 m)↗
Height
9 ft 3 in (2.82 m)↗
Empty weight
1,893 lb (859 kg)↗
Max takeoff weight
2,950 lb (1,338 kg)↗
Powerplant
1 × Lycoming TVO-435-F1A six-cylinder vertically mounted horizontally-opposed air-cooled piston engine, 280 hp (210 kW)↗
Main rotor diameter
37 ft 2 in (11.33 m)↗
Main rotor area
1,085 sq ft (100.8 m² )↗
Maximum speed
91 kn (105 mph, 169 km/h)↗
Cruise speed
73 kn (84 mph, 135 km/h)↗
Range
214 nmi (246 mi, 396 km)↗

More about this aircraft on AirframeDB

A restored police helicopter finds another life

Schiff records N15AR’s earlier Canadian police service as CF-PDX, its return to the United States and later modification and restoration. Owner Jim Magglos’s long affection for the Bell 47 connects that working past with its later recreational and instructional use.

Development milestones

Designer: Arthur M. Young

First flight: December 8, 1945

Developed from: Bell 30

A familiar cockpit brings back memories and exposes rust

Buckling into the Bell brought back memories of Schiff’s earlier life as a helicopter pilot and instructor. The bubble canopy was as impressive as he remembered, but familiarity did not restore proficiency by itself. Ken Obi provided the refresher instruction, arranged by the aircraft’s owner, Jim Magglos.

The first hover revealed how much practice lay ahead. Schiff gradually recovered some coordination, while managing the throttle alongside the other controls reminded him of the work modern governors remove. Further exercises under Obi’s supervision deepened the lesson. By the end, his hands were sweaty and his conclusion was candid: returning to competence would take considerably more practice. The aircraft carried both the owner’s affection and the returning pilot’s memories, with neither substituting for current skill.

A preserved trainer interrupts a week with newer helicopters

Among the newer turbine helicopters at Bell’s school, the old 47 was a much-loved aircraft taken out only occasionally. Starting it proved more troublesome than the modern machines Charles had been flying, but the familiar sound soon rewarded the effort. People in the nearby pilots’ lounge watched as the pair prepared to leave.

Once airborne, the view through the bubble canopy was the delight he had hoped for. The aircraft moved at an unhurried pace, leaving time to notice the countryside and a hawk in the trees. Charles needed to adjust his approaches from the Schweizer he usually flew, then grew comfortable after a few circuits.

An old instructor introduces a different kind of coordination

Ramsay had admired the Bell 47 before she began helicopter training, so the chance to fly one with her old instructor was especially welcome. Even moving it out of the hangar took a small team. With so much machinery exposed, the pre-flight inspection felt unusually tangible, including a warning about grease everywhere.

She was surprised to be offered the first takeoff and pleased by the hover, but manual throttle control added another task to coordinate. Seating position mattered too: a cushion behind her would have made the cyclic easier to reach. After practice around the airfield, the long wait for the unbraked rotor to stop gave her time to enjoy the moment. Her broad smile on returning captures the pleasure of finally flying a machine she had wanted to know.

Public sources 13
  1. Bell 47Research background · Wikipedia revision 1365577994 · retrieved 2026-09-12
  2. B206 releases and manual
  3. FlyInside B47 product and manualsOfficial developer / designated store catalogue · checked 2026-09-12retrieved 2026-09-13 · release and package scope
  4. Microsoft Flight Simulator aircraft manuals
  5. User Manual for Microsoft Flight Simulator
  6. FlyInside B47 updates
  7. FlyInside B-47 - F.A.Q.retrieved 2026-09-13 · release and package scope
  8. FlyInside B-47 - Updatesretrieved 2026-09-13 · release and package scope
  9. FlyInside B-47G-2A1 user manual · X-PlaneGathered X-Plane user manual · PDF pp.1–12; undated
  10. Bell 47 helicopter: movie and TV starBarry Schiff · 5 February 2011
  11. Flying a FishbowlMichael Maya Charles · 5 July 2003
  12. Flying the iconic Bell 47Rachel Ramsay · 9 September 2019
  13. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03

How the profile models it

Bell 47

Free + Pro
MSFS 2020X-Plane 11

The Bell 47 developed from Arthur Young's early rotorcraft work and received civil certification in 1946. A single piston engine and two-bladed rotor powered a compact aircraft that found training, observation and utility roles. Many versions and licensed developments followed.

This starting point selects Bell 47. Its aircraft-level settings do not select a particular developer’s custom systems.

Spring resistance builds with the selected airspeed response. A separate aerodynamic term adds speed-dependent control load.

Local force trim is off. Autopilot following is off.

Cyclic damping is on. Its configured gain is 0.35; it resists hardware motion separately from the spring and aircraft stabilization.

Controls and trim

The Bell 47G uses a piston engine and two-blade rotor, with engine speed distinct from rotor speed. FlyInside offers skid and float configurations, custom dynamics and selectable artificial stability. The simulator governor is optional; its manual explicitly distinguishes this convenience from the real Bell 47G, which has no governor. Governor state and stability options do not themselves measure cyclic resistance.

B-47User Manual for Microsoft Flight Simulator FlyInside_B47_User_Manual.pdfDeveloper2024 compatibility and control binding clarificationMay2026 developer release plans and custom FDM bindings

About the values

The gains are normalized profile settings. They describe the chosen effect balance; hand force depends on the device and its output limits. IAS references are tuning values rather than operating limits. Physical acceptance of this revision remains pending.

Master gain & control system

Master gain85%

The final overall output scale applied to everything the model produces, before the device cap.

More: everything (spring, loads, effects) gets stronger together.

Less: everything softens together.

Why here: Scales overall profile strength while preserving effect balance, subject to device and output limits.

Forces

Spring strength0%

The base centring force that pulls the stick back to centre. Every other force stacks on it. Too low and the stick feels limp in normal flight; too high and it fights your hand and masks the smaller cues layered above it.

More: firmer centring that resists your hand at all times.

Less: a limper stick that leans on aerodynamic load alone.

Why here: Nominal cyclic spring and damping accompany the selected piston helicopter; optional governor and stability aids affect simulation handling separately. The baseline spring is 0. Its low-speed blend reaches baseline strength at 37.5 KIAS.

B-47User Manual for Microsoft Flight Simulator FlyInside_B47_User_Manual.pdfDeveloper2024 compatibility and control binding clarificationMay2026 developer release plans and custom FDM bindings
Spring deadband2%

A small neutral zone around centre where the spring stays quiet, so tiny movements at rest don't chatter. Wider is calmer but looser; narrower is more precise but can twitch around centre.

More: a calmer but looser centre with more free play.

Less: a tighter centre that may chatter at rest.

Why here: Sets travel around the centre before the baseline spring resists. Smaller values engage it sooner.

Overall aerodynamic load35%

A master scale over both sustained axis loads, applied before their independent balance. Profiles normally leave this alone and tune the two axis loads instead.

More: both axes load up harder.

Less: both axes lighten together.

Why here: The aerodynamic-load gain is 0.35 with an indicated-speed reference of 75 KIAS. This supplies speed-dependent loading alongside the spring.

Airspeed blendingTrue

Enables the low-speed spring engagement window (start/full knots above). Off, the spring is constant at all speeds.

Why here: Allows baseline spring strength to rise with indicated airspeed where the control law permits it.

Low-speed spring floor100%

How much of the spring survives at a standstill, before airspeed can build any aerodynamic force. A high floor keeps the parked stick firm; a low floor gives the loose, cable-slack feel of a parked light aircraft.

More: a firmer stick while parked and taxiing.

Less: a floppier parked stick that only wakes up with airspeed.

Why here: Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.

Spring engagement start10.5 kt

The airspeed where the spring begins climbing from its low-speed floor toward full strength: the controls "coming alive" on the takeoff roll.

Why here: Sets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.

Spring engagement full37.5 kt

The airspeed where the spring reaches full strength. Between the start and this point, centring firms up progressively as airflow builds over the controls.

Why here: Sets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.

Force tuning speed75

The indicated airspeed where aerodynamic load reaches its designed full level. It anchors the whole load curve to the aircraft's real speed range: a 172 loads up by 110 knots, a jet much later.

More: loads arrive later; the stick stays light up to a higher speed.

Less: loads arrive earlier and cruise feels heavier.

Why here: Sets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.

Centre firmness vs speed0%

How much the centring itself stiffens with speed, on top of the deflection loads. Zero keeps centre feel constant; more makes the stick centre harder at cruise and looser in the pattern.

More: a centre that hardens noticeably as you go faster.

Less: constant centre feel at every speed.

Why here: Adds permitted spring resistance above the full-blend speed. Zero removes this high-speed increase.

Centre stiffening cap5

The upper limit on speed-driven centre stiffening, so very fast flight can't wind the spring up without bound.

More: more total stiffening allowed at high speed.

Less: stiffening clamps off sooner.

Why here: Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.

Aileron load100%

The sustained roll load from aileron deflection and airspeed, balanced independently of pitch. Together with the elevator load it sets the control-harmony ratio reviewers talk about.

More: heavier roll forces.

Less: lighter, quicker-feeling ailerons.

Why here: Roll and pitch aerodynamic scales are 1 and 1, respectively. They set the aerodynamic axis balance. No custom spring-travel curve is enabled.

Elevator load100%

The sustained pitch load from elevator deflection and airspeed, balanced independently of roll. This is the main lever behind a type's pitch weight. It does not touch aileron, spring, trim, or buffet forces.

More: heavier sustained pitch forces at speed.

Less: a lighter elevator that takes less muscle to hold.

Why here: Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.

Max output force55%

A cap on each steady pitch or roll force before it reaches the device, guarding against slamming or saturating the hardware in strong maneuvers.

More: stronger peak steady forces before clipping.

Less: a gentler ceiling; hard maneuvers flatten out sooner.

Why here: Caps directed-force output. Native spring effects and device limits remain separate.

Trim

Trim relief (elevator)30%

How strongly elevator trim relieves held pitch force and shifts where the stick settles. At 100%, a properly trimmed aircraft needs no held pressure, the trim-away-the-load workflow of real flying.

More: trim removes more of the held pitch force; at 100% full trim zeroes it.

Less: you keep holding force even when trimmed.

Why here: Scales supported pitch-trim relief and permitted centre movement. Zero removes pitch response.

Trim relief (aileron)30%

The same relief for roll trim. Most GA types have no real aileron trim, so this stays at zero; types with roll trim get a matching value.

More: roll trim removes more held roll force.

Less: roll trim does less.

Why here: Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.

Effect gains · ground

Runway rumble0%

Rolling surface vibration from wheel speed and surface type: pavement, grass, or gravel under the gear.

More: louder surface texture through the stick.

Less: a smoother taxi.

Why here: Sets rolling texture strength, modified by speed, surface and undercarriage configuration.

Gear bumps0%

Short discrete bumps from expansion joints, ruts, and rough surface, punctuating the continuous rumble.

More: sharper hits from joints and ruts.

Less: softer ground detail.

Why here: Sets gear-bump texture during ground motion, separate from touchdown impact.

Effect gains · airframe

Stall buffet0%

Airframe shake approaching the stall and while the stall warning is active: how loudly this wing announces it is unhappy. Types with a crisp break get modest buffet and let the horn carry the warning.

More: a louder pre-stall shake.

Less: a quieter wing; the horn carries the warning.

Why here: Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.

Mach buffet0%

Transonic buffet approaching the Mach limit. Meaningful for jets near MMO, zero for pistons and turboprops that never get there.

More: stronger transonic buffet near the Mach limit.

Less: a smoother high-Mach ride.

Why here: Sets high-Mach buffet strength; onset and full-strength thresholds are separate.

Flap buffet0%

Low-frequency airframe vibration with flaps extended into the airflow, in the speed window where they actually work the air.

More: a rougher ride with flaps working the air.

Less: smoother approach flap.

Why here: Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.

Gear buffet0%

Airframe drumming from retractable gear hanging in the airstream. Zero for fixed-gear types, where the airframe never changes shape.

More: more drumming with the wheels hanging out.

Less: cleaner gear-down flight.

Why here: Sets gear aerodynamic buffet; movement and ground-contact cues are separate.

Stick shaker50%

The dedicated stall stick-shaker buzz, fired by the aircraft's own stall-warning system. Only types with a real shaker get a value; everything else relies on aerodynamic buffet and the horn.

More: a harder stick-shaker buzz.

Less: a subtler shaker.

Why here: Sets triggered shaker strength; inactive while the shaker feature is disabled.

Effect gains · engine, mechanical & drag

Touchdown thump50%

The one-shot kick when the wheels meet the runway, scaled by sink rate: a greaser whispers, a firm arrival thumps.

More: a harder kick at touchdown.

Less: softer arrivals.

Why here: Sets landing-impact strength; landing telemetry and response shape determine the pulse.

Reverse rumble0%

Rollout vibration while reverse thrust or beta-range props are working. Zero for types without reverse.

More: a rougher rollout under reverse.

Less: quieter reverse.

Why here: Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.

Engine rumble12%

Continuous powerplant vibration following RPM between idle and full power, the ever-present reminder that something is burning fuel up front.

More: more engine through the stick.

Less: a quieter powerplant.

Why here: Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.

Flap motion0%

Continuous vibration only while the sim reports the flap surfaces actually travelling. It follows real actuator motion and failures, not an estimated timer.

More: more vibration while the flap surfaces travel.

Less: quieter flap runs.

Why here: Sets texture from observed flap movement; a command without movement does not establish the cue.

Autopilot follow

AP follow authority5%

How far autopilot commands may physically move the stick. Kept tiny in MSFS, where a moved axis can read back as pilot input; zero disables following entirely.

More: the autopilot visibly moves your stick further.

Less: a barely perceptible follow.

Why here: Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.

Stick feel

StickFeel · Trim feel enabledFalse

Whether this feature is active in this profile.

Why here: Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.

StickFeel · Trim relief enabledFalse

Whether this feature is active in this profile.

Why here: Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.

StickFeel · Force trim enabledFalse

Whether this feature is active in this profile.

Why here: Local force trim supplies a chosen hardware neutral only where enabled; the simulation's convenience features do not establish a real magnetic-brake installation. Local force trim is off. The stored latch parameters are inactive; the profile does not supply a local hold-where-left neutral.

B-47User Manual for Microsoft Flight Simulator FlyInside_B47_User_Manual.pdfDeveloper2024 compatibility and control binding clarificationMay2026 developer release plans and custom FDM bindings
StickFeel · G load enabledFalse

Whether this feature is active in this profile.

Why here: Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.

StickFeel · Rate damping enabledTrue

Whether this feature is active in this profile.

Why here: Enables rate damping with the configured coefficients and control law.

Autopilot

Autopilot · Follow enabledFalse

Whether this feature is active in this profile.

Why here: Autopilot following is off; the configured spring and load retain the hardware feel.

Autopilot · Neutral hold enabledFalse

Whether this feature is active in this profile.

Why here: Permits centering hold during a supported AP state, separate from following a moving target.

Autopilot · Neutral hold strength0.6

Why here: Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.

Aero

Aero · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.

Aero · Max flap index1

Where this effect reaches full strength (or has fully faded, for washouts).

More: a more gradual build to a later peak.

Less: a quicker build.

Why here: Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.

Aero · Min flap index1

Where this effect begins fading in.

More: the effect begins later.

Less: it begins earlier.

Why here: Sets the first flap detent that admits buffet; this is a handle index, not degrees.

Aero · Shaker enabledFalse

Whether this feature is active in this profile.

Why here: Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.

Ground

Ground · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables ground effects; each still needs its own strength and contact or motion telemetry.

Engine

Engine · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables engine cues with nonzero settings and valid running-engine telemetry.

Mechanical

Mechanical · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables accessory cues with configured strengths and observed accessory movement.

Mechanical · Gain0

The strength of this effect.

More: a stronger effect.

Less: a weaker one.

Why here: Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.

All profile settings
Estimated profile settings
ParameterValueWhat it controls and why
Spring strength0 Nominal cyclic spring and damping accompany the selected piston helicopter; optional governor and stability aids affect simulation handling separately. The baseline spring is 0. Its low-speed blend reaches baseline strength at 37.5 KIAS.
Spring deadband0.02 Sets travel around the centre before the baseline spring resists. Smaller values engage it sooner.
Force gain0.35 The aerodynamic-load gain is 0.35 with an indicated-speed reference of 75 KIAS. This supplies speed-dependent loading alongside the spring.
Master gain0.85 Scales overall profile strength while preserving effect balance, subject to device and output limits.
Dynamic-pressure blendTrue Allows baseline spring strength to rise with indicated airspeed where the control law permits it.
Minimum spring factor1 Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.
Spring wake-up speed10.5 ktSets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.
Spring full-strength speed37.5 ktSets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.
Force tuning speed75.0 ktSets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.
Airspeed spring stiffening0 Adds permitted spring resistance above the full-blend speed. Zero removes this high-speed increase.
Airspeed stiffening cap5 Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.
Aileron force scale1 Roll and pitch aerodynamic scales are 1 and 1, respectively. They set the aerodynamic axis balance. No custom spring-travel curve is enabled.
Elevator force scale1 Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.
Maximum output force0.55 Caps directed-force output. Native spring effects and device limits remain separate.
StickFeel · Trim feel enabledFalse Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.
StickFeel · Trim relief enabledFalse Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.
StickFeel · Elevator authority0.3 Scales supported pitch-trim relief and permitted centre movement. Zero removes pitch response.
StickFeel · Aileron authority0.3 Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.
StickFeel · Force trim enabledFalse Local force trim supplies a chosen hardware neutral only where enabled; the simulation's convenience features do not establish a real magnetic-brake installation. Local force trim is off. The stored latch parameters are inactive; the profile does not supply a local hold-where-left neutral.
StickFeel · G load enabledFalse Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.
StickFeel · Rate damping enabledTrue Enables rate damping with the configured coefficients and control law.
Autopilot · Follow enabledFalse Autopilot following is off; the configured spring and load retain the hardware feel.
Autopilot · Follow authority0.05 Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.
Autopilot · Neutral hold enabledFalse Permits centering hold during a supported AP state, separate from following a moving target.
Autopilot · Neutral hold strength0.6 Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.
Aero · EnabledTrue Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.
Aero · Gain0 Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.
Aero · Gain0 Sets high-Mach buffet strength; onset and full-strength thresholds are separate.
Aero · Gain0 Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.
Aero · Max flap index1 Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.
Aero · Min flap index1 Sets the first flap detent that admits buffet; this is a handle index, not degrees.
Aero · Gain0 Sets gear aerodynamic buffet; movement and ground-contact cues are separate.
Aero · Shaker enabledFalse Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.
Aero · Amplitude0.5 Sets triggered shaker strength; inactive while the shaker feature is disabled.
Ground · EnabledTrue Enables ground effects; each still needs its own strength and contact or motion telemetry.
Ground · Gain0 Sets rolling texture strength, modified by speed, surface and undercarriage configuration.
Ground · Gain0 Sets gear-bump texture during ground motion, separate from touchdown impact.
Ground · Gain0.5 Sets landing-impact strength; landing telemetry and response shape determine the pulse.
Ground · Gain0 Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.
Engine · EnabledTrue Enables engine cues with nonzero settings and valid running-engine telemetry.
Engine · Gain0.12 Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.
Mechanical · EnabledTrue Enables accessory cues with configured strengths and observed accessory movement.
Mechanical · Gain0 Sets texture from observed flap movement; a command without movement does not establish the cue.
Mechanical · Gain0 Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.
Public sources 15
  1. Bell 47Research background · Wikipedia revision 1365577994 · retrieved 2026-09-12
  2. B-47Current product configurations and custom flight dynamicsOfficial developer / designated store catalogue · checked 2026-09-12retrieved 2026-09-13 · release and package scope
  3. User Manual for Microsoft Flight Simulator FlyInside_B47_User_Manual.pdfFlight control/model options and startup chapters
  4. Developer2024 compatibility and control binding clarificationDeveloper11December2024 and31January2025 posts; DeveloperDecember2024/January2025 statements
  5. May2026 developer release plans and custom FDM bindingsDeveloper RotorRick posts15/17May2026; Developer15/23May2026posts
  6. B206 releases and manual
  7. Microsoft Flight Simulator aircraft manuals
  8. FlyInside B47 updates
  9. FlyInside B-47 - F.A.Q.retrieved 2026-09-13 · release and package scope
  10. FlyInside B-47 - Updatesretrieved 2026-09-13 · release and package scope
  11. FlyInside B-47G-2A1 user manual · X-PlaneGathered X-Plane user manual · PDF pp.1–12; undated
  12. Bell 47 helicopter: movie and TV starBarry Schiff · 5 February 2011
  13. Flying a FishbowlMichael Maya Charles · 5 July 2003
  14. Flying the iconic Bell 47Rachel Ramsay · 9 September 2019
  15. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03

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