Boom XB-1ZLEA · CC BY-SA 4.0 · XB-1 mock-up at Wings Over the Rockies; not the flying demonstrator

Boom XB-1

A small three-engine demonstrator created to explore technologies for a future supersonic airliner.
Experimental2 profile choices

Know the plane

Boom's XB-1 is an experimental demonstrator for the Overture programme. Its slender fuselage and highly swept wing are paired with three General Electric J85 engines. The demonstrator first flew in March 2024 and reached supersonic flight during its 2025 test programme.

The developer's guide describes its conventional flight controls, including the pitch-feel and roll mechanisms.

Aircraft / family

Propulsion
Three jets↗
Configuration
Supersonic demonstrator↗

Boom XB-1 · Specifications (preliminary) · real aircraft; source units retained

Length
68 ft (21 m)↗
Wingspan
21 ft (6.4 m)↗
Height
17 ft (5.2 m)↗
Max takeoff weight
13,500 lb (6,123 kg)↗
Powerplant
3 × GE J85-15 afterburning turbojet , 2,925 lbf (13.01 kN) thrust each dry, 4,300 lbf (19 kN) with afterburner↗
Maximum speed
Mach 1.1↗
Range
1,000 nmi (1,200 mi, 1,900 km) (unconfirmed)↗

More about this aircraft on AirframeDB

The first flight requires a sceptic to become ready to go

Shoemaker described a change in outlook as XB-1 approached its first flight. During development, he had to question assumptions and encourage the team to imagine how the aircraft might behave. Lined up on the runway, he needed confidence that those concerns had been addressed and that the people supporting him were ready.

That confidence still allowed for surprises. He expected the real aircraft to reveal things that hundreds of simulator hours could not, and felt a strong responsibility not to let his own flying undermine the team’s preparation. The first outing deliberately kept its ambitions limited, including leaving the landing gear extended. His recollection centres on that balance between trust in the work already done and attentiveness to an unfamiliar aircraft.

Preparation helps the nerves settle after liftoff

Brandenburg could see his own nerves when he watched the cockpit recording of his first XB-1 flight. His breathing changed just before brake release, but the apprehension faded once the wheels left the ground. Time in the simulator had made the transition to the real aircraft feel unexpectedly familiar.

Preparing each briefing was another way of building confidence. Writing down the plan and explaining it to colleagues forced him to think through the flight. He also described the value of a consistent routine and a prayer at the foot of the ladder, acknowledging the people and opportunities that had brought him there. He still felt nervous before test flights, but regarded that awareness as part of taking the work seriously.

Public sources 9
  1. Boom XB-1Research background · Wikipedia revision 1367159153 · retrieved 2026-09-12
  2. MSFS2024 – Microsoft – Boom XB-1 – User Manual – 1.0
  3. Microsoft Flight Simulator aircraft manuals
  4. XB1 and UH1H free additions
  5. Meet the Pilots Behind XB-1’s First FlightBill “Doc” Shoemaker interview · 2 April 2024
  6. What to Expect During XB-1’s Supersonic FlightTristan “Geppetto” Brandenburg interview · 17 January 2025
  7. The Lead: interview with XB-1 pilot Tristan BrandenburgBroadcast transcript · 28 January 2025
  8. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03
  9. Boom XB-1Product listing captured 2026-09-24; edition scope from the reviewed catalogue

How the profile models it

FlightFX Boom XB-1

Free + Pro
MSFS 2024FlightFX

Boom's XB-1 is an experimental aircraft, not a passenger-carrying version of Overture. Its slender fuselage and highly swept wing are paired with three General Electric J85 engines. The demonstrator first flew in March 2024 and reached supersonic flight during its 2025 test programme.

This profile selects FlightFX Boom XB-1 for MSFS 2024.

The spring stays independent of airspeed. Directed aerodynamic loading is omitted.

Pitch-trim relief is off. Autopilot following is off.

This exact revision has not been enabled for public installation.

Controls and trim

The XB-1 guide explicitly describes mechanically commanded hydraulic primary controls, with no fly-by-wire or autopilot. Hydraulic actuators isolate surface airloads; programmed pitch Q-feel supplies resistance using Mach and altitude. Roll-ratio adjustment changes response displacement rather than force. The aircraft has no flaps, slats or spoilers. Its custom trim, damper and feel assignments therefore cannot be inferred from an ordinary airliner configuration.

Boom XB-1Boom XB1 official manual

The selected implementation

FlightFX, Working Title and Boom collaborated on native MSFS 2024 XB-1. Achieved Mach 1.18 and its described Mach 1.4 envelope are different facts, neither an IAS force threshold.

Boom XB-1Boom XB1 official manual

About the values

The gains are normalized profile settings. They describe the chosen effect balance; hand force depends on the device and its output limits. IAS references are tuning values rather than operating limits. Physical acceptance of this revision remains pending.

Master gain & control system

Master gain85%

The final overall output scale applied to everything the model produces, before the device cap.

More: everything (spring, loads, effects) gets stronger together.

Less: everything softens together.

Why here: Scales overall profile strength while preserving effect balance, subject to device and output limits.

Forces

Spring strength80%

The base centring force that pulls the stick back to centre. Every other force stacks on it. Too low and the stick feels limp in normal flight; too high and it fights your hand and masks the smaller cues layered above it.

More: firmer centring that resists your hand at all times.

Less: a limper stick that leans on aerodynamic load alone.

Why here: The powered-control spring approximates artificial pitch feel; the actual Mach/altitude Q-feel schedule and roll-ratio mechanism are not reproduced by one IAS reference. The baseline spring is 0.8. Low-speed spring blending is off.

Boom XB-1Boom XB1 official manual
Spring deadband4%

A small neutral zone around centre where the spring stays quiet, so tiny movements at rest don't chatter. Wider is calmer but looser; narrower is more precise but can twitch around centre.

More: a calmer but looser centre with more free play.

Less: a tighter centre that may chatter at rest.

Why here: Sets travel around the centre before the baseline spring resists. Smaller values engage it sooner.

Overall aerodynamic load0%

A master scale over both sustained axis loads, applied before their independent balance. Profiles normally leave this alone and tune the two axis loads instead.

More: both axes load up harder.

Less: both axes lighten together.

Why here: The stored 0 aerodynamic-load gain is inactive under the zero hydraulic-load factor.

Airspeed blendingFalse

Enables the low-speed spring engagement window (start/full knots above). Off, the spring is constant at all speeds.

Why here: Allows baseline spring strength to rise with indicated airspeed where the control law permits it.

Low-speed spring floor55%

How much of the spring survives at a standstill, before airspeed can build any aerodynamic force. A high floor keeps the parked stick firm; a low floor gives the loose, cable-slack feel of a parked light aircraft.

More: a firmer stick while parked and taxiing.

Less: a floppier parked stick that only wakes up with airspeed.

Why here: Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.

Spring engagement start20 kt

The airspeed where the spring begins climbing from its low-speed floor toward full strength: the controls "coming alive" on the takeoff roll.

Why here: Sets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.

Spring engagement full70 kt

The airspeed where the spring reaches full strength. Between the start and this point, centring firms up progressively as airflow builds over the controls.

Why here: Sets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.

Force tuning speed250

The indicated airspeed where aerodynamic load reaches its designed full level. It anchors the whole load curve to the aircraft's real speed range: a 172 loads up by 110 knots, a jet much later.

More: loads arrive later; the stick stays light up to a higher speed.

Less: loads arrive earlier and cruise feels heavier.

Why here: Sets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.

Centre firmness vs speed0%

How much the centring itself stiffens with speed, on top of the deflection loads. Zero keeps centre feel constant; more makes the stick centre harder at cruise and looser in the pattern.

More: a centre that hardens noticeably as you go faster.

Less: constant centre feel at every speed.

Why here: The high-speed spring-stiffening gain is 0. No additional speed-driven stiffening is added; this does not disable independent aerodynamic loading.

Centre stiffening cap5

The upper limit on speed-driven centre stiffening, so very fast flight can't wind the spring up without bound.

More: more total stiffening allowed at high speed.

Less: stiffening clamps off sooner.

Why here: Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.

Aileron load65%

The sustained roll load from aileron deflection and airspeed, balanced independently of pitch. Together with the elevator load it sets the control-harmony ratio reviewers talk about.

More: heavier roll forces.

Less: lighter, quicker-feeling ailerons.

Why here: Roll and pitch aerodynamic scales are 0.65 and 0.86, respectively. These stored weights do not create directed aerodynamic loading while that term is inactive. No custom spring-travel curve is enabled.

Elevator load86%

The sustained pitch load from elevator deflection and airspeed, balanced independently of roll. This is the main lever behind a type's pitch weight. It does not touch aileron, spring, trim, or buffet forces.

More: heavier sustained pitch forces at speed.

Less: a lighter elevator that takes less muscle to hold.

Why here: Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.

Max output force55%

A cap on each steady pitch or roll force before it reaches the device, guarding against slamming or saturating the hardware in strong maneuvers.

More: stronger peak steady forces before clipping.

Less: a gentler ceiling; hard maneuvers flatten out sooner.

Why here: Caps directed-force output. Native spring effects and device limits remain separate.

Trim

Trim relief (elevator)0%

How strongly elevator trim relieves held pitch force and shifts where the stick settles. At 100%, a properly trimmed aircraft needs no held pressure, the trim-away-the-load workflow of real flying.

More: trim removes more of the held pitch force; at 100% full trim zeroes it.

Less: you keep holding force even when trimmed.

Why here: Custom pitch trim is documented, but the profile's permitted centre response remains a simplified feel representation rather than a verified generic trim interface. Pitch relief is off, with stored authority 0; roll authority is 0.

Boom XB-1Boom XB1 official manual
Trim relief (aileron)0%

The same relief for roll trim. Most GA types have no real aileron trim, so this stays at zero; types with roll trim get a matching value.

More: roll trim removes more held roll force.

Less: roll trim does less.

Why here: Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.

Effect gains · ground

Runway rumble40%

Rolling surface vibration from wheel speed and surface type: pavement, grass, or gravel under the gear.

More: louder surface texture through the stick.

Less: a smoother taxi.

Why here: Sets rolling texture strength, modified by speed, surface and undercarriage configuration.

Gear bumps32%

Short discrete bumps from expansion joints, ruts, and rough surface, punctuating the continuous rumble.

More: sharper hits from joints and ruts.

Less: softer ground detail.

Why here: Sets gear-bump texture during ground motion, separate from touchdown impact.

Effect gains · airframe

Stall buffet0%

Airframe shake approaching the stall and while the stall warning is active: how loudly this wing announces it is unhappy. Types with a crisp break get modest buffet and let the horn carry the warning.

More: a louder pre-stall shake.

Less: a quieter wing; the horn carries the warning.

Why here: Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.

Mach buffet0%

Transonic buffet approaching the Mach limit. Meaningful for jets near MMO, zero for pistons and turboprops that never get there.

More: stronger transonic buffet near the Mach limit.

Less: a smoother high-Mach ride.

Why here: Sets high-Mach buffet strength; onset and full-strength thresholds are separate.

Flap buffet0%

Low-frequency airframe vibration with flaps extended into the airflow, in the speed window where they actually work the air.

More: a rougher ride with flaps working the air.

Less: smoother approach flap.

Why here: Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.

Gear buffet0%

Airframe drumming from retractable gear hanging in the airstream. Zero for fixed-gear types, where the airframe never changes shape.

More: more drumming with the wheels hanging out.

Less: cleaner gear-down flight.

Why here: Sets gear aerodynamic buffet; movement and ground-contact cues are separate.

Stick shaker90%

The dedicated stall stick-shaker buzz, fired by the aircraft's own stall-warning system. Only types with a real shaker get a value; everything else relies on aerodynamic buffet and the horn.

More: a harder stick-shaker buzz.

Less: a subtler shaker.

Why here: Sets triggered shaker strength; inactive while the shaker feature is disabled.

Effect gains · engine, mechanical & drag

Touchdown thump90%

The one-shot kick when the wheels meet the runway, scaled by sink rate: a greaser whispers, a firm arrival thumps.

More: a harder kick at touchdown.

Less: softer arrivals.

Why here: Sets landing-impact strength; landing telemetry and response shape determine the pulse.

Reverse rumble0%

Rollout vibration while reverse thrust or beta-range props are working. Zero for types without reverse.

More: a rougher rollout under reverse.

Less: quieter reverse.

Why here: Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.

Engine rumble6%

Continuous powerplant vibration following RPM between idle and full power, the ever-present reminder that something is burning fuel up front.

More: more engine through the stick.

Less: a quieter powerplant.

Why here: Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.

Flap motion0%

Continuous vibration only while the sim reports the flap surfaces actually travelling. It follows real actuator motion and failures, not an estimated timer.

More: more vibration while the flap surfaces travel.

Less: quieter flap runs.

Why here: Sets texture from observed flap movement; a command without movement does not establish the cue.

Autopilot follow

AP follow authority10%

How far autopilot commands may physically move the stick. Kept tiny in MSFS, where a moved axis can read back as pilot input; zero disables following entirely.

More: the autopilot visibly moves your stick further.

Less: a barely perceptible follow.

Why here: Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.

Stick feel

StickFeel · Trim feel enabledFalse

Whether this feature is active in this profile.

Why here: Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.

StickFeel · Trim relief enabledFalse

Whether this feature is active in this profile.

Why here: Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.

StickFeel · Force trim enabledFalse

Whether this feature is active in this profile.

Why here: Enables local force trim, separate from aircraft-owned trim and add-on integration qualification.

StickFeel · G load enabledTrue

Whether this feature is active in this profile.

Why here: Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.

StickFeel · Rate damping enabledFalse

Whether this feature is active in this profile.

Why here: Enables rate damping with the configured coefficients and control law.

Autopilot

Autopilot · Follow enabledFalse

Whether this feature is active in this profile.

Why here: Autopilot following is off; the configured spring and load retain the hardware feel.

Autopilot · Neutral hold enabledFalse

Whether this feature is active in this profile.

Why here: Permits centering hold during a supported AP state, separate from following a moving target.

Autopilot · Neutral hold strength0.6

Why here: Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.

Aero

Aero · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.

Aero · Max flap index1

Where this effect reaches full strength (or has fully faded, for washouts).

More: a more gradual build to a later peak.

Less: a quicker build.

Why here: Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.

Aero · Min flap index1

Where this effect begins fading in.

More: the effect begins later.

Less: it begins earlier.

Why here: Sets the first flap detent that admits buffet; this is a handle index, not degrees.

Aero · Shaker enabledFalse

Whether this feature is active in this profile.

Why here: Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.

Ground

Ground · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables ground effects; each still needs its own strength and contact or motion telemetry.

Engine

Engine · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables engine cues with nonzero settings and valid running-engine telemetry.

Mechanical

Mechanical · EnabledTrue

Whether this feature is active in this profile.

Why here: Enables accessory cues with configured strengths and observed accessory movement.

Mechanical · Gain0.12

The strength of this effect.

More: a stronger effect.

Less: a weaker one.

Why here: Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.

All profile settings
Estimated profile settings
ParameterValueWhat it controls and why
Spring strength0.8 The powered-control spring approximates artificial pitch feel; the actual Mach/altitude Q-feel schedule and roll-ratio mechanism are not reproduced by one IAS reference. The baseline spring is 0.8. Low-speed spring blending is off.
Spring deadband0.04 Sets travel around the centre before the baseline spring resists. Smaller values engage it sooner.
Force gain0 The stored 0 aerodynamic-load gain is inactive under the zero hydraulic-load factor.
Master gain0.85 Scales overall profile strength while preserving effect balance, subject to device and output limits.
Dynamic-pressure blendFalse Allows baseline spring strength to rise with indicated airspeed where the control law permits it.
Minimum spring factor0.55 Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.
Spring wake-up speed20 ktSets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.
Spring full-strength speed70 ktSets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.
Force tuning speed250 ktSets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.
Airspeed spring stiffening0 The high-speed spring-stiffening gain is 0. No additional speed-driven stiffening is added; this does not disable independent aerodynamic loading.
Airspeed stiffening cap5 Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.
Aileron force scale0.65 Roll and pitch aerodynamic scales are 0.65 and 0.86, respectively. These stored weights do not create directed aerodynamic loading while that term is inactive. No custom spring-travel curve is enabled.
Elevator force scale0.86 Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.
Maximum output force0.55 Caps directed-force output. Native spring effects and device limits remain separate.
StickFeel · Trim feel enabledFalse Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.
StickFeel · Trim relief enabledFalse Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.
StickFeel · Elevator authority0 Custom pitch trim is documented, but the profile's permitted centre response remains a simplified feel representation rather than a verified generic trim interface. Pitch relief is off, with stored authority 0; roll authority is 0.
StickFeel · Aileron authority0 Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.
StickFeel · Force trim enabledFalse Enables local force trim, separate from aircraft-owned trim and add-on integration qualification.
StickFeel · G load enabledTrue Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.
StickFeel · Rate damping enabledFalse Enables rate damping with the configured coefficients and control law.
Autopilot · Follow enabledFalse Autopilot following is off; the configured spring and load retain the hardware feel.
Autopilot · Follow authority0.1 Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.
Autopilot · Neutral hold enabledFalse Permits centering hold during a supported AP state, separate from following a moving target.
Autopilot · Neutral hold strength0.6 Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.
Aero · EnabledTrue Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.
Aero · Gain0 Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.
Aero · Gain0 Sets high-Mach buffet strength; onset and full-strength thresholds are separate.
Aero · Gain0 Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.
Aero · Max flap index1 Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.
Aero · Min flap index1 Sets the first flap detent that admits buffet; this is a handle index, not degrees.
Aero · Gain0 Sets gear aerodynamic buffet; movement and ground-contact cues are separate.
Aero · Shaker enabledFalse Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.
Aero · Amplitude0.9 Sets triggered shaker strength; inactive while the shaker feature is disabled.
Ground · EnabledTrue Enables ground effects; each still needs its own strength and contact or motion telemetry.
Ground · Gain0.4 Sets rolling texture strength, modified by speed, surface and undercarriage configuration.
Ground · Gain0.32 Sets gear-bump texture during ground motion, separate from touchdown impact.
Ground · Gain0.9 Sets landing-impact strength; landing telemetry and response shape determine the pulse.
Ground · Gain0 Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.
Engine · EnabledTrue Enables engine cues with nonzero settings and valid running-engine telemetry.
Engine · Gain0.06 Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.
Mechanical · EnabledTrue Enables accessory cues with configured strengths and observed accessory movement.
Mechanical · Gain0 Sets texture from observed flap movement; a command without movement does not establish the cue.
Mechanical · Gain0.12 Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.
Public sources 9
  1. Boom XB-1Research background · Wikipedia revision 1367159153 · retrieved 2026-09-12
  2. Boom XB-1Current native2024 productProduct listing captured 2026-09-24; edition scope from the reviewed catalogue
  3. Boom XB1 official manualOfficial manual PDF13,22,27-28,32,95; PDF27
  4. Microsoft Flight Simulator aircraft manuals
  5. XB1 and UH1H free additions
  6. Meet the Pilots Behind XB-1’s First FlightBill “Doc” Shoemaker interview · 2 April 2024
  7. What to Expect During XB-1’s Supersonic FlightTristan “Geppetto” Brandenburg interview · 17 January 2025
  8. The Lead: interview with XB-1 pilot Tristan BrandenburgBroadcast transcript · 28 January 2025
  9. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03

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