Biblioteca de aeronavesFairchild Republic A-10 Thunderbolt II
Fairchild Republic A-10 Thunderbolt IIMaster Sgt. William Greer, U.S. Air Force · Public domain · Fairchild Republic A-10 Thunderbolt II pictured

Fairchild Republic A-10 Thunderbolt II

A close-air-support aircraft with a straight wing, twin tail and two widely separated jet engines.
Military jet1 opções de perfil

Conheça o avião

The A-10 was designed around supporting ground forces. Its low-speed manoeuvrability, large cannon installation and protection for critical systems reflect that mission. The engines sit high on the rear fuselage, and the main wheels retract into prominent wing fairings.

The Warthog nickname is as familiar as its formal Thunderbolt II name. Upgrades changed its cockpit and equipment between the A-10A and A-10C. The simulator products document their included combat and sensor functions.

Aircraft / family

Propulsion
Twin jet↗
Configuration
Close air support · Straight wing↗

Fairchild Republic A-10 Thunderbolt II · Specifications (A-10C) · real aircraft; source units retained

Length
53 ft 4 in (16.26 m)↗
Wingspan
57 ft 6 in (17.53 m)↗
Height
14 ft 8 in (4.47 m)↗
Wing area
506 sq ft (47.0 m² )↗
Empty weight
24,959 lb (11,321 kg)↗
Gross weight
30,384 lb (13,782 kg) Close air support (CAS) mission: 47,094 lb (21,361 kg) Anti-armor mission: 42,071 lb (19,083 kg)↗
Max takeoff weight
46,000 lb (20,865 kg)↗
Powerplant
2 × General Electric TF34 -GE-100A turbofans , 9,065 lbf (40.32 kN) thrust each↗
Maximum speed
381 kn (439 mph, 706 km/h) at sea level, clean↗
Cruise speed
300 kn (340 mph, 560 km/h)↗

Mais sobre esta aeronave no AirframeDB

The prototype begins flight testing at Edwards

Edwards’ historical account dates the YA-10A’s first flight to 10 May 1972, with Fairchild Republic chief test pilot Howard “Sam” Nelson at the controls. This marks the prototype’s flying debut, before the later service variants represented by today’s simulators.

Remembering to enjoy the view during conversion training

Griffin’s first A-10C flight was the result of years spent moving towards a military cockpit. He had studied aviation and worked for an airline before being selected by the Air National Guard. By spring 2010, the aircraft he had wanted to fly was finally his daily classroom.

The pace of training could make that achievement easy to overlook. Griffin described having to remind himself to look outside and appreciate being in an A-10, rather than concentrating only on the next syllabus requirement. Instrument work and other graded flights still lay between him and graduation. His account catches that early stage when excitement about the aircraft coexists with the practical work of learning to fly it well.

Six thousand hours still leave more to learn

Marks’s six-thousand-hour milestone reflected almost three decades with the A-10 and repeated operational deployments. The report also drew attention to the maintainers and wider squadron who made those hours possible. For an experienced pilot, a personal total was part of a much larger team’s daily work.

Experience had not removed the need to study. Marks described continuing to learn as equipment and the world around the aircraft changed, then passing that knowledge to younger pilots. The account presents longevity as an active responsibility: familiarity with the cockpit had to be kept current through preparation and teaching.

A damaged aircraft and a flight lead’s steady help

Campbell recalled the sudden loss of normal control after her A-10 was hit over Baghdad. With both hydraulic systems lost, she used the aircraft’s mechanical backup and worked out whether she could keep flying. Her flight lead stayed with her, helping her assess the damage and the choices ahead.

The return towards Kuwait was physically and mentally exhausting. Campbell described checking that she could control the aircraft for landing, then making a late correction close to the runway before touching down. Her satisfaction afterwards was tied to bringing the aircraft home with the help of another pilot.

Fontes públicas 9
  1. Fairchild Republic A-10 Thunderbolt IIResearch background · Wikipedia revision 1369209707 · retrieved 2026-09-12
  2. A-10C Thunderbolt II
  3. Microsoft Flight Simulator aircraft manuals
  4. MSFS 2024 FAQ and edition aircraft inventory
  5. Behind the scenes: the making of an A-10C pilotCapt. Stacie N. Shafran interviews Daniel Griffin · 4 May 2010
  6. Whiteman pilot logs 6,000 A-10 hoursSenior Airman Missy Sterling · 30 November 2016
  7. Flying and fighting in the A-10: Kim CampbellPilot interview · 16 October 2021
  8. This week in Edwards history9 May 2018
  9. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03

Como o perfil o modela

Fairchild Republic A-10 Thunderbolt II

Free + Pro
MSFS 2024

The A-10 was designed around supporting ground forces. Its low-speed manoeuvrability, large cannon installation and protection for critical systems reflect that mission. The engines sit high on the rear fuselage, and the main wheels retract into prominent wing fairings.

This starting point selects Fairchild Republic A-10 Thunderbolt II. Its aircraft-level settings do not select a particular developer’s custom systems.

The selected powered-control law supplies stick centering. Spring resistance builds with the selected airspeed response. A separate aerodynamic term adds speed-dependent control load.

Pitch trim response is separate from the aircraft’s gun and mission systems. Valid trim provides the configured pressure relief. Autopilot following is off.

Controls and trim

The A-10’s ground-support mission shaped its high-mounted engines, protected systems and large cannon installation. A and C cockpit generations retain different sensors and avionics. The aircraft’s powered controls and artificial feel are separate from mission equipment and weapon effects.

A-10C Thunderbolt II

About the values

The gains are normalized profile settings. They describe the chosen effect balance; hand force depends on the device and its output limits. IAS references are tuning values rather than operating limits. Physical acceptance of this revision remains pending.

Master gain & control system

Master gain85%

A escala final de saída aplicada a tudo que o modelo produz, antes do teto do dispositivo.

Mais: tudo (mola, cargas, efeitos) fica mais forte junto.

Menos: tudo amacia junto.

Por que aqui: Scales overall profile strength while preserving effect balance, subject to device and output limits.

Forces

Spring strength80%

A força base de centragem que puxa o manche de volta ao centro. Todas as outras forças se empilham sobre ela. Baixa demais e o manche parece frouxo em voo normal; alta demais e ele briga com sua mão e mascara os sinais menores por cima.

Mais: uma centragem mais firme que resiste mais à mão.

Menos: um manche mais mole que depende só da carga aerodinâmica.

Por que aqui: The selected powered-control law supplies stick centering. The baseline spring is 0.8. Its low-speed blend reaches baseline strength at 90 KIAS.

A-10C Thunderbolt II
Spring deadband4%

Uma pequena zona neutra ao redor do centro onde a mola fica quieta, para que movimentos mínimos em repouso não trepidem. Mais larga é mais calma porém mais solta; mais estreita é mais precisa mas pode tremer no centro.

Mais: um centro mais calmo porém mais solto, com mais folga.

Menos: um centro mais apertado que pode tremer em repouso.

Por que aqui: Sets travel around the centre before the baseline spring resists. Smaller values engage it sooner.

Overall aerodynamic load25%

Uma escala mestra sobre as duas cargas sustentadas de eixo, aplicada antes do balanço independente delas. Os perfis normalmente a deixam quieta e ajustam as duas cargas de eixo.

Mais: os dois eixos carregam mais forte.

Menos: os dois eixos aliviam juntos.

Por que aqui: The aerodynamic-load gain is 0.25 with an indicated-speed reference of 250 KIAS. The hydraulic-load factor of 0.35 scales that modeled term; it is a selected artificial-feel approximation.

Airspeed blendingTrue

Ativa a janela de engate da mola em baixa velocidade (nós de início/pleno acima). Desligado, a mola é constante em todas as velocidades.

Por que aqui: Allows baseline spring strength to rise with indicated airspeed where the control law permits it.

Low-speed spring floor55%

Quanto da mola sobrevive parado, antes que a velocidade possa gerar força aerodinâmica. Um piso alto mantém o manche estacionado firme; um piso baixo dá a sensação solta, de cabos com folga, de um avião leve estacionado.

Mais: um manche mais firme estacionado e no táxi.

Menos: um manche mole estacionado que só desperta com velocidade.

Por que aqui: Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.

Spring engagement start20 kt

A velocidade em que a mola começa a subir do piso de baixa velocidade rumo à força plena: os comandos "ganhando vida" na corrida de decolagem.

Por que aqui: Sets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.

Spring engagement full90 kt

A velocidade em que a mola atinge força plena. Entre o início e este ponto, a centragem endurece progressivamente à medida que o fluxo de ar cresce sobre os comandos.

Por que aqui: Sets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.

Velocidade de ajuste de força250

A velocidade indicada em que a carga aerodinâmica atinge seu nível pleno de projeto. Ela ancora toda a curva de carga à faixa real de velocidades do avião: um 172 carrega por volta de 110 nós, um jato bem depois.

Mais: as cargas chegam mais tarde; o manche fica leve até mais velocidade.

Menos: as cargas chegam antes e o cruzeiro pesa mais.

Por que aqui: Sets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.

Centre firmness vs speed0%

Quanto a própria centragem endurece com a velocidade, além das cargas de deflexão. Zero mantém a sensação de centro constante; mais faz o manche centrar mais duro em cruzeiro e mais solto no circuito.

Mais: um centro que endurece nitidamente com a velocidade.

Menos: uma sensação de centro constante em qualquer velocidade.

Por que aqui: The high-speed spring-stiffening gain is 0. No additional speed-driven stiffening is added; this does not disable independent aerodynamic loading.

Centre stiffening cap5

O limite superior do endurecimento de centro pela velocidade, para que voos muito rápidos não tensionem a mola sem freio.

Mais: mais endurecimento total permitido em alta velocidade.

Menos: o endurecimento corta antes.

Por que aqui: Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.

Aileron load65%

A carga sustentada de rolagem da deflexão dos ailerons e da velocidade, balanceada independentemente da arfagem. Junto com a carga do profundor define a razão de harmonia de comandos de que falam as resenhas.

Mais: esforços de rolagem mais pesados.

Menos: ailerons mais leves e vivos.

Por que aqui: Roll and pitch aerodynamic scales are 0.65 and 0.65, respectively. They set the aerodynamic axis balance. No custom spring-travel curve is enabled.

Elevator load65%

A carga sustentada de arfagem da deflexão do profundor e da velocidade, balanceada independentemente da rolagem. É a alavanca principal por trás do peso de arfagem de um tipo. Não toca aileron, mola, compensador nem forças de buffet.

Mais: esforços sustentados de arfagem mais pesados em velocidade.

Menos: um profundor mais leve, com menos músculo para segurar.

Por que aqui: Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.

Max output force55%

Um teto sobre cada força estável de arfagem ou rolagem antes de chegar ao dispositivo, protegendo contra pancadas ou saturação do hardware em manobras fortes.

Mais: picos de força estável mais altos antes do corte.

Menos: um teto mais suave; manobras duras achatam antes.

Por que aqui: Caps directed-force output. Native spring effects and device limits remain separate.

Trim

Trim relief (elevator)30%

Com que força o compensador de profundor alivia o esforço de arfagem mantido e desloca onde o manche assenta. Em 100 %, um avião bem compensado não precisa de pressão mantida: o fluxo de trabalho de compensar-a-carga do voo real.

Mais: o compensador tira mais esforço mantido; em 100 %, todo compensado o anula.

Menos: você segue segurando esforço mesmo compensado.

Por que aqui: Pitch trim response is separate from the aircraft’s gun and mission systems. Pitch authority 0.3 relieves permitted loading; hydraulic centre movement is off. Roll authority is 0.09.

A-10C Thunderbolt II
Trim relief (aileron)9%

O mesmo alívio para o compensador de rolagem. A maioria dos tipos de aviação geral não tem compensador de aileron real, então isto fica em zero; tipos com compensador de rolagem recebem um valor correspondente.

Mais: o compensador de rolagem tira mais esforço mantido.

Menos: o compensador de rolagem faz menos.

Por que aqui: Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.

Effect gains · Ground

Runway rumble40%

Vibração de rolagem no solo pela velocidade das rodas e tipo de superfície: asfalto, grama ou cascalho sob o trem.

Mais: uma textura de superfície mais forte no manche.

Menos: um táxi mais liso.

Por que aqui: Sets rolling texture strength, modified by speed, surface and undercarriage configuration.

Gear bumps32%

Solavancos curtos e discretos de juntas de dilatação, sulcos e superfície irregular, pontuando o ronco contínuo.

Mais: solavancos mais nítidos de juntas e sulcos.

Menos: detalhes de solo mais suaves.

Por que aqui: Sets gear-bump texture during ground motion, separate from touchdown impact.

Effect gains · Airframe

Stall buffet30%

Sacudida da célula ao se aproximar do estol e enquanto o aviso soa: quão alto esta asa anuncia que está infeliz. Tipos de quebra seca recebem buffet modesto e deixam a buzina levar o aviso.

Mais: um tremor pré-estol mais forte.

Menos: uma asa mais discreta; a buzina leva o aviso.

Por que aqui: Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.

Mach buffet0%

Buffet transônico ao se aproximar do limite de Mach. Significativo para jatos perto de MMO, zero para pistões e turboélices que nunca chegam lá.

Mais: um buffet transônico mais forte perto do limite de Mach.

Menos: um voo mais liso em Mach alto.

Por que aqui: Sets high-Mach buffet strength; onset and full-strength thresholds are separate.

Flap buffet14%

Vibração de baixa frequência da célula com flapes estendidos no fluxo, na janela de velocidade em que eles realmente trabalham o ar.

Mais: um voo mais áspero com flapes trabalhando.

Menos: flapes de aproximação mais suaves.

Por que aqui: Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.

Gear buffet10%

Tamborilar da célula pelo trem retrátil pendurado na corrente de ar. Zero para tipos de trem fixo, onde a célula nunca muda de forma.

Mais: mais tamborilar com o trem embaixo.

Menos: um voo com trem embaixo mais limpo.

Por que aqui: Sets gear aerodynamic buffet; movement and ground-contact cues are separate.

Stick shaker90%

O zumbido dedicado do stick shaker de estol, disparado pelo próprio sistema de aviso do avião. Só tipos com shaker real recebem valor; o resto confia no buffet aerodinâmico e na buzina.

Mais: um shaker mais duro.

Menos: um shaker mais discreto.

Por que aqui: Sets triggered shaker strength; inactive while the shaker feature is disabled.

Effect gains · Engine, mechanical & drag

Touchdown thump90%

O golpe único quando as rodas tocam a pista, escalado pela razão de descida: um pouso macio sussurra, uma chegada firme bate.

Mais: um golpe mais duro no toque.

Menos: chegadas mais suaves.

Por que aqui: Sets landing-impact strength; landing telemetry and response shape determine the pulse.

Reverse rumble50%

Vibração na corrida enquanto o reverso ou as hélices em beta trabalham. Zero para tipos sem reverso.

Mais: uma corrida mais áspera sob reverso.

Menos: um reverso mais discreto.

Por que aqui: Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.

Engine rumble6%

Vibração contínua do grupo motopropulsor seguindo a rotação entre marcha lenta e potência máxima, o lembrete sempre presente de que algo queima combustível lá na frente.

Mais: mais motor no manche.

Menos: um motor mais discreto.

Por que aqui: Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.

Flap motion12%

Vibração contínua apenas enquanto o simulador informa as superfícies de flape realmente em movimento. Segue o movimento e as falhas reais do atuador, não um cronômetro estimado.

Mais: mais vibração com os flapes em movimento.

Menos: cursos de flape mais discretos.

Por que aqui: Sets texture from observed flap movement; a command without movement does not establish the cue.

Autopilot follow

AP follow authority10%

Quanto os comandos do piloto automático podem mover fisicamente o manche. Mantido minúsculo no MSFS, onde um eixo movido pode ser lido de volta como entrada do piloto; zero desativa o seguimento por completo.

Mais: o piloto automático move seu manche visivelmente mais.

Menos: um seguimento quase imperceptível.

Por que aqui: Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.

Stick feel

StickFeel · Trim feel enabledTrue

Whether this feature is active in this profile.

Por que aqui: Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.

StickFeel · Trim relief enabledTrue

Whether this feature is active in this profile.

Por que aqui: Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.

StickFeel · Force trim enabledFalse

Whether this feature is active in this profile.

Por que aqui: Enables local force trim, separate from aircraft-owned trim and add-on integration qualification.

StickFeel · G load enabledTrue

Whether this feature is active in this profile.

Por que aqui: Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.

StickFeel · Rate damping enabledTrue

Whether this feature is active in this profile.

Por que aqui: Enables rate damping with the configured coefficients and control law.

Autopilot

Autopilot · Follow enabledFalse

Whether this feature is active in this profile.

Por que aqui: Autopilot following is off; the configured spring and load retain the hardware feel.

Autopilot · Neutral hold enabledFalse

Whether this feature is active in this profile.

Por que aqui: Permits centering hold during a supported AP state, separate from following a moving target.

Autopilot · Neutral hold strength0.6

Por que aqui: Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.

Aero

Aero · EnabledTrue

Whether this feature is active in this profile.

Por que aqui: Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.

Aero · Max flap index2

Where this effect reaches full strength (or has fully faded, for washouts).

Mais: a more gradual build to a later peak.

Menos: a quicker build.

Por que aqui: Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.

Aero · Min flap index2

Where this effect begins fading in.

Mais: the effect begins later.

Menos: it begins earlier.

Por que aqui: Sets the first flap detent that admits buffet; this is a handle index, not degrees.

Aero · Shaker enabledTrue

Whether this feature is active in this profile.

Por que aqui: Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.

Ground

Ground · EnabledTrue

Whether this feature is active in this profile.

Por que aqui: Enables ground effects; each still needs its own strength and contact or motion telemetry.

Engine

Engine · EnabledTrue

Whether this feature is active in this profile.

Por que aqui: Enables engine cues with nonzero settings and valid running-engine telemetry.

Mechanical

Mechanical · EnabledTrue

Whether this feature is active in this profile.

Por que aqui: Enables accessory cues with configured strengths and observed accessory movement.

Mechanical · Gain0.12

The strength of this effect.

Mais: a stronger effect.

Menos: a weaker one.

Por que aqui: Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.

Todas as configurações do perfil
Configurações estimadas do perfil
ParâmetroValorO que controla e por quê
Spring strength0.8 The selected powered-control law supplies stick centering. The baseline spring is 0.8. Its low-speed blend reaches baseline strength at 90 KIAS.
Spring deadband0.035 Sets travel around the centre before the baseline spring resists. Smaller values engage it sooner.
Force gain0.25 The aerodynamic-load gain is 0.25 with an indicated-speed reference of 250 KIAS. The hydraulic-load factor of 0.35 scales that modeled term; it is a selected artificial-feel approximation.
Master gain0.85 Scales overall profile strength while preserving effect balance, subject to device and output limits.
Dynamic-pressure blendTrue Allows baseline spring strength to rise with indicated airspeed where the control law permits it.
Minimum spring factor0.55 Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.
Spring wake-up speed20 ktSets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.
Spring full-strength speed90 ktSets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.
Velocidade de ajuste de força250.0 ktSets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.
Airspeed spring stiffening0 The high-speed spring-stiffening gain is 0. No additional speed-driven stiffening is added; this does not disable independent aerodynamic loading.
Airspeed stiffening cap5 Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.
Aileron force scale0.65 Roll and pitch aerodynamic scales are 0.65 and 0.65, respectively. They set the aerodynamic axis balance. No custom spring-travel curve is enabled.
Elevator force scale0.65 Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.
Maximum output force0.55 Caps directed-force output. Native spring effects and device limits remain separate.
StickFeel · Trim feel enabledTrue Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.
StickFeel · Trim relief enabledTrue Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.
StickFeel · Elevator authority0.3 Pitch trim response is separate from the aircraft’s gun and mission systems. Pitch authority 0.3 relieves permitted loading; hydraulic centre movement is off. Roll authority is 0.09.
StickFeel · Aileron authority0.09 Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.
StickFeel · Force trim enabledFalse Enables local force trim, separate from aircraft-owned trim and add-on integration qualification.
StickFeel · G load enabledTrue Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.
StickFeel · Rate damping enabledTrue Enables rate damping with the configured coefficients and control law.
Autopilot · Follow enabledFalse Autopilot following is off; the configured spring and load retain the hardware feel.
Autopilot · Follow authority0.1 Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.
Autopilot · Neutral hold enabledFalse Permits centering hold during a supported AP state, separate from following a moving target.
Autopilot · Neutral hold strength0.6 Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.
Aero · EnabledTrue Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.
Aero · Gain0.3 Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.
Aero · Gain0 Sets high-Mach buffet strength; onset and full-strength thresholds are separate.
Aero · Gain0.14 Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.
Aero · Max flap index2 Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.
Aero · Min flap index2 Sets the first flap detent that admits buffet; this is a handle index, not degrees.
Aero · Gain0.1 Sets gear aerodynamic buffet; movement and ground-contact cues are separate.
Aero · Shaker enabledTrue Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.
Aero · Amplitude0.9 Sets triggered shaker strength; inactive while the shaker feature is disabled.
Ground · EnabledTrue Enables ground effects; each still needs its own strength and contact or motion telemetry.
Ground · Gain0.4 Sets rolling texture strength, modified by speed, surface and undercarriage configuration.
Ground · Gain0.32 Sets gear-bump texture during ground motion, separate from touchdown impact.
Ground · Gain0.9 Sets landing-impact strength; landing telemetry and response shape determine the pulse.
Ground · Gain0.5 Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.
Engine · EnabledTrue Enables engine cues with nonzero settings and valid running-engine telemetry.
Engine · Gain0.06 Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.
Mechanical · EnabledTrue Enables accessory cues with configured strengths and observed accessory movement.
Mechanical · Gain0.12 Sets texture from observed flap movement; a command without movement does not establish the cue.
Mechanical · Gain0.12 Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.
Fontes públicas 9
  1. Fairchild Republic A-10 Thunderbolt IIResearch background · Wikipedia revision 1369209707 · retrieved 2026-09-12
  2. A-10C Thunderbolt IIFairchild Republic A-10 Thunderbolt II
  3. Microsoft Flight Simulator aircraft manuals
  4. MSFS 2024 FAQ and edition aircraft inventory
  5. Behind the scenes: the making of an A-10C pilotCapt. Stacie N. Shafran interviews Daniel Griffin · 4 May 2010
  6. Whiteman pilot logs 6,000 A-10 hoursSenior Airman Missy Sterling · 30 November 2016
  7. Flying and fighting in the A-10: Kim CampbellPilot interview · 16 October 2021
  8. This week in Edwards history9 May 2018
  9. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03

Comunidade e correções

Se a sua experiência no tipo diz que esta página errou, corrija aqui.

Correções de pilotos

Voa esta aeronave? Corrija esta página.

Esta página é construída com referências citadas, e experiência real no tipo vale mais que citação. Cite a afirmação errada e conte o que a aeronave real faz. As correções vão ao mantenedor para revisão e alimentam a próxima revisão desta pesquisa.

Papo de hangar

Conversa aberta sobre voar e ajustar o Fairchild Republic A-10 Thunderbolt II, no fórum da comunidade. As correções acima vão em particular ao mantenedor; o papo de hangar é público.

Ainda não há papo de hangar sobre o Fairchild Republic A-10 Thunderbolt II. Seja quem começa.

Comunidade

Perfis da comunidade para esta aeronave

Ainda não há perfis da comunidade para esta aeronave. Ajustou do seu jeito? Compartilhe um perfil e ele aparecerá aqui.