기체 라이브러리Boeing 737 family
Boeing 737 familyAlf van Beem · Public domain · Boeing 737-800 pictured

Boeing 737 family

Artificial pitch q-feel, spring-and-cam roll resistance, autopilot column following and a stick shaker.
AirlinerB738프로필 선택: 32개

기체 알기

The first 737 flew in 1967. Boeing retained the six-abreast fuselage width familiar from its earlier jets while placing two engines under the wing. The aircraft subsequently developed through the Original, Classic, Next Generation and MAX generations.

Engines, displays and systems differ between the early 737-200, the 737-800 and the 737 MAX. Simulator products add another layer of variation, from bundled aircraft to specialist implementations with their own failures, options and documentation.

Boeing 737-800

Powerplant
2× CFM56-7B, up to 27,300 lbf each↗
Seats
162–189↗
Max takeoff weight
174,200 lb (79,016 kg)↗
Wingspan
117 ft 5 in (35.79 m) with winglets↗
Length
129 ft 6 in (39.47 m)↗
Max operating (Vmo/Mmo)
340 KIAS / M0.82↗
Typical cruise
M0.785↗
Max operating altitude
41,000 ft↗
Range
≈2,935 nm↗
Fuel capacity
6,875 US gal↗
Flight controls
Hydraulic with artificial feel, control column↗
First flight (NG)
1997↗

AirframeDB에서 이 항공기에 대해 더 알아보기

A cross-country flight in the MAX 9

Bedell’s MAX 9 trip begins with a familiar cockpit wrapped around noticeably larger displays. He describes the same confined working space, overhead switches and trim wheels he knew from earlier 737s, alongside quieter engines and small practical improvements such as extra cupholders and glareshield buttons. The longer engine-start sequence and stronger idle thrust were immediately apparent during preparation and taxi.

Once airborne, he found the initial climb unhurried, although intermediate level-offs prevented a clean comparison. Cruise was where the newer aircraft impressed him: he recorded lower fuel consumption, a quieter cockpit and an arrival ahead of schedule with more fuel than planned. He also preferred its behaviour during full-flap approaches. These are observations from one flight and his operating experience, rather than a controlled performance trial or a general assessment of every MAX variant.

Trading the fighter mission for an airline flight

Wooten describes a striking change in what occupied his attention after leaving the US Air Force in early 2022. In the F-15E, he had concentrated on tactics and employing the aircraft. In the 737, the conversation centred on departure, arrival, weather and giving passengers a smooth journey. He remembers the surprise of making his first actual 737 landing with a cabin full of passengers after the airline’s simulator-based preparation.

That experience did not mean there was nothing left to learn. He was still developing familiarity with the avionics and a new set of cockpit habits, helped by the airline’s mentoring process. The working relationships felt different too: a captain and first officer might share a trip and never meet again, unlike a close-knit fighter squadron.

Learning a lighter touch after the MD-80

The author recalls arriving for the first 737 trip after weeks of ground school, simulator sessions and checks, aware that the passengers could not know it was their pilot’s first flight in the actual aircraft. A check airman accompanied the three-day period of initial operating experience. After many years on the MD-80, the move had been a deliberate search for a new challenge, and confidence grew noticeably between the first and final approaches.

The greatest handling adjustment was learning to use smaller, lighter inputs. The author also welcomed the electronic displays and automated loading of route, weather and loading information, while admitting that the data-entry sequence still required care. Landings took longer to become satisfying, especially as the instructor varied flap settings and the sight picture changed. The account describes the process of becoming comfortable in a new type; its comparisons are the writer’s personal impressions.

공개 출처 36
  1. Boeing 737Research background · Wikipedia revision 1374061079 · retrieved 2026-09-12
  2. Microsoft Flight Simulator aircraft manuals
  3. MSFS 2024 FAQ and edition aircraft inventory
  4. Boeing 737-8000 POH
  5. X-Plane 12 Desktop Manual
  6. X-Plane aircraft and avionics manuals
  7. X-Plane 11 Desktop Manual
  8. PMDG 737 for MSFS - Introduction (PDF)
  9. PMDG documentation
  10. Maintainer installation guide and official Zibo download locations
  11. 737 MAXOfficial developer / designated store catalogue · checked 2026-09-12
  12. 737-700 for Microsoft Flight Simulator 2024Official developer / designated store catalogue · checked 2026-09-12
  13. 737-600 for Microsoft Flight Simulator 2024Official developer / designated store catalogue · checked 2026-09-12
  14. 737-900 for Microsoft Flight Simulator 2024Official developer / designated store catalogue · checked 2026-09-12
  15. 737-800 for Microsoft Flight Simulator 2024Official developer / designated store catalogue · checked 2026-09-12
  16. 737-900 for Microsoft Flight Simulator 2020Official developer / designated store catalogue · checked 2026-09-12
  17. 737-800 for Microsoft Flight Simulator 2020Official developer / designated store catalogue · checked 2026-09-12
  18. 737-600 for Microsoft Flight Simulator 2020Official developer / designated store catalogue · checked 2026-09-12
  19. 737-700 for Microsoft Flight Simulator 2020Official developer / designated store catalogue · checked 2026-09-12
  20. 732 TwinjetOfficial developer / designated store catalogue · checked 2026-09-12
  21. iFly 737 MAX8 for MSFSOfficial product and support listing · checked 2026-09-14
  22. Max delivers on its promisePeter A. Bedell · 2 November 2022
  23. From Air Force F-15s to airline 737sJamie Hunter interview with Bill Wooten · 10 November 2022
  24. Boeing 737 Initial Operating Experience: My First TripAAFO4Ever · syndicated first-person account; publication date not established
  25. 732 TwinJet V4 Pro XP12-FlyJSim-B732-v4Official developer / designated-store reference · checked 2026-09-14
  26. 732 TwinJet V3 Pro XP11-FlyJSim-B732-v3Official developer / designated-store reference · checked 2026-09-14
  27. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03
  28. 737-300 exact product reviewProduct listing captured 2026-09-24; edition scope from the reviewed catalogue
  29. 737-400 exact product reviewProduct listing captured 2026-09-24; edition scope from the reviewed catalogue
  30. 737-500 exact product reviewProduct listing captured 2026-09-24; edition scope from the reviewed catalogue
  31. Take Command!: IXEG 737 Classic Plus, X-AviationProduct listing captured 2026-09-23; edition scope from the reviewed catalogue
  32. Threshold Exclusive: Freeware 'LevelUp' 737NG Series Introduced for X-Plane - ThresholdProduct listing captured 2026-09-30; edition scope from the reviewed catalogue
  33. LevelUP 737NG Series for XP12 Released - ThresholdProduct listing captured 2026-09-30; edition scope from the reviewed catalogue
  34. Boeing 737-800 FCOM인쇄 또는 보관된 참고 자료; 공개 링크 없음
  35. Boeing published data인쇄 또는 보관된 참고 자료; 공개 링크 없음
  36. FAA TCDS A16WE인쇄 또는 보관된 참고 자료; 공개 링크 없음

프로필의 모델링 방식

Classic Simulation Systems Boeing737-300

Free + Pro
MSFS 2020MSFS 2024Classic Simulation Systems

The first 737 flew in 1967. Boeing retained the six-abreast fuselage width familiar from its earlier jets while placing two engines under the wing. The aircraft subsequently developed through the Original, Classic, Next Generation and MAX generations.

This profile selects Classic Simulation Systems Boeing737-300 for MSFS 2020, MSFS 2024.

Spring resistance builds with the selected airspeed response. Directed aerodynamic loading is omitted.

Pitch-trim relief is off. Autopilot following is off.

이 리비전은 아직 공개 설치가 활성화되지 않았습니다.

Controls and trim

The 737's aileron feel uses a cam, roller and spring-centering unit with breakout and gradient that stays constant with airspeed. Pitch artificial feel differs, so the total pitch-to-roll effort balance can change with speed. PMDG's NG introduction also distinguishes electric-trim limits by model and flap state, and CWS from CMD. Those NG details are not automatically MAX, Classic or early-737 interface evidence.

PMDG 737 for MSFS - Introduction (PDF)

The selected implementation

CSS Classic 737 uses IRS/radio navigation and FMC U5. Its documented no-GPS/map-shift and 400-foot VNAV behavior is separate from a physical servo target.

737-300Documentation and supported simulator contractOfficial knowledge base

Pitch and roll feel

The aircraft’s documented roll spring is speed-independent. This revision uses a shared profile airspeed response where enabled; it does not provide a separate measured pitch-versus-roll feel schedule.

PMDG 737 for MSFS - Introduction (PDF)

About the values

The gains are normalized profile settings. They describe the chosen effect balance; hand force depends on the device and its output limits. IAS references are tuning values rather than operating limits. Physical acceptance of this revision remains pending.

Master gain & control system

Master gain85%

모델이 만드는 모든 것에 적용되는 최종 전체 출력 스케일로, 장치 상한 이전에 적용됩니다.

올리면: 모든 것(스프링, 하중, 효과)이 함께 강해집니다.

내리면: 모든 것이 함께 부드러워집니다.

이 값의 이유: Scales overall profile strength while preserving effect balance, subject to device and output limits.

Forces

Spring strength20%

스틱을 중앙으로 되돌리는 기본 센터링 힘입니다. 다른 모든 힘이 이 위에 쌓입니다. 너무 낮으면 정상 비행에서 스틱이 흐물거리고, 너무 높으면 손에 맞서며 그 위에 겹쳐진 작은 신호들을 가립니다.

올리면: 손에 더 저항하는 단단한 센터링.

내리면: 공기역학 하중에만 기대는 무른 스틱.

이 값의 이유: The fixed roll-feel mechanism and separate pitch artificial feel motivate distinct axis balance; an aerodynamic scale alone cannot describe total pitch/roll effort. The baseline spring is 0.2. Low-speed spring blending is off.

PMDG 737 for MSFS - Introduction (PDF)
Spring deadband0%

중앙 주변에서 스프링이 조용히 머무는 작은 중립 구역으로, 정지 시의 미세한 움직임이 덜컹거리지 않게 합니다. 넓을수록 차분하지만 느슨해지고, 좁을수록 정밀하지만 중앙에서 떨릴 수 있습니다.

올리면: 더 차분하지만 더 느슨한, 유격이 큰 중앙.

내리면: 정지 시 떨릴 수 있는 더 조인 중앙.

이 값의 이유: Sets travel around the centre before the baseline spring resists. Smaller values engage it sooner.

Forces · Center starting force0.08

이 값의 이유: Adds smoothly ramped resistance outside the centre deadband. Zero removes this preload.

Forces · Center starting force transition0.05

이 값의 이유: Sets the travel used to ramp in centre preload. Wider intervals make its onset more gradual.

Overall aerodynamic load0%

두 지속 축 하중에 걸리는 마스터 스케일로, 각 축의 독립 균형 이전에 적용됩니다. 프로파일은 보통 이것을 두고 두 축 하중을 조정합니다.

올리면: 두 축이 더 강하게 하중을 받습니다.

내리면: 두 축이 함께 가벼워집니다.

이 값의 이유: The 0 gain omits sustained directed airspeed loading. Spring resistance remains independent.

Airspeed blendingFalse

저속 스프링 진입 구간(위의 시작/최대 노트)을 켭니다. 끄면 스프링은 모든 속도에서 일정합니다.

이 값의 이유: Allows baseline spring strength to rise with indicated airspeed where the control law permits it.

Low-speed spring floor55%

속도가 공기역학적 힘을 만들기 전, 정지 상태에서 스프링이 얼마나 남는지입니다. 바닥이 높으면 주기된 스틱이 단단하고, 낮으면 주기된 경비행기의 케이블이 늘어진 듯한 느슨한 감각이 됩니다.

올리면: 주기·지상활주 시 더 단단한 스틱.

내리면: 속도로만 깨어나는 주기 시의 무른 스틱.

이 값의 이유: Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.

Spring engagement start8 kt

스프링이 저속 바닥에서 전체 강도를 향해 오르기 시작하는 속도입니다. 이륙 활주에서 조종면이 "살아나는" 지점입니다.

이 값의 이유: Sets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.

Spring engagement full122 kt

스프링이 전체 강도에 도달하는 속도입니다. 시작점과 이 지점 사이에서 조종면 위 기류가 늘며 센터링이 점차 단단해집니다.

이 값의 이유: Sets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.

포스 조정 속도230

공기역학 하중이 설계된 최대치에 도달하는 지시 속도입니다. 하중 곡선 전체를 기체의 실제 속도 범위에 고정합니다. 172는 110노트에서 하중이 차오르고, 제트기는 훨씬 나중입니다.

올리면: 하중이 늦게 오고, 더 빠른 속도까지 스틱이 가볍습니다.

내리면: 하중이 일찍 오고 순항이 더 무겁습니다.

이 값의 이유: Sets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.

Centre firmness vs speed100%

변위 하중에 더해 센터링 자체가 속도에 따라 얼마나 단단해지는지입니다. 0이면 중앙 감각이 일정하고, 클수록 순항에서 더 단단히, 장주에서 더 느슨하게 센터링됩니다.

올리면: 속도에 따라 뚜렷이 단단해지는 중앙.

내리면: 어떤 속도에서도 일정한 중앙 감각.

이 값의 이유: The high-speed spring-stiffening gain is 1. It strengthens the permitted spring response above 122 KIAS, with the squared-speed ratio capped at 7.8.

Centre stiffening cap7.8

속도로 인한 중앙 경화의 상한으로, 초고속 비행이 스프링을 무한정 감아올리지 못하게 합니다.

올리면: 고속에서 더 많은 총 경화 허용.

내리면: 경화가 더 일찍 멈춥니다.

이 값의 이유: Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.

Aileron load72%

에일러론 변위와 속도에 의한 지속적인 롤 하중으로, 피치와 독립적으로 조정됩니다. 승강타 하중과 함께 리뷰에서 말하는 조종 조화 비율을 정합니다.

올리면: 더 무거운 롤 힘.

내리면: 더 가볍고 생기 있는 에일러론.

이 값의 이유: Roll and pitch aerodynamic scales are 0.72 and 1, respectively. These stored weights do not create directed aerodynamic loading while that term is inactive. No custom spring-travel curve is enabled.

Elevator load100%

승강타 변위와 속도에 의한 지속적인 피치 하중으로, 롤과 독립적으로 조정됩니다. 기종별 피치 무게를 결정하는 주 레버입니다. 에일러론, 스프링, 트림, 버핏 힘에는 관여하지 않습니다.

올리면: 속도에서 더 무거운 지속 피치 힘.

내리면: 붙들기 가벼운, 더 가뿐한 승강타.

이 값의 이유: Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.

Max output force55%

각 정상 피치·롤 힘이 장치에 닿기 전의 상한으로, 강한 기동에서 하드웨어를 때리거나 포화시키지 않게 보호합니다.

올리면: 잘리기 전의 더 높은 정상 힘 피크.

내리면: 더 부드러운 상한. 거친 기동이 더 일찍 평평해집니다.

이 값의 이유: Caps directed-force output. Native spring effects and device limits remain separate.

Trim

Trim relief (elevator)0%

승강타 트림이 유지 중인 피치 힘을 얼마나 덜어내고 스틱이 안착하는 지점을 옮기는지입니다. 100 %에서는 제대로 트림된 기체에 유지 압력이 필요 없어져, 실제 비행의 하중을-트림으로-지우는 절차 그대로입니다.

올리면: 트림이 더 많은 유지 힘을 덜어냅니다. 100 %에서는 완전 트림이 상쇄합니다.

내리면: 트림해도 힘을 계속 붙들게 됩니다.

이 값의 이유: Documented electric-trim limits vary with model and flap state; a selected trim response is a simplification and does not recreate every NG or MAX trim law. Pitch relief is off, with stored authority 0; roll authority is 0.

PMDG 737 for MSFS - Introduction (PDF)
Trim relief (aileron)0%

롤 트림에 대한 같은 경감입니다. 대부분의 GA 기종에는 실제 에일러론 트림이 없어 0으로 두고, 롤 트림이 있는 기종은 상응하는 값을 받습니다.

올리면: 롤 트림이 더 많은 유지 힘을 덜어냅니다.

내리면: 롤 트림의 효과가 줄어듭니다.

이 값의 이유: Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.

Effect gains · Ground

Runway rumble40%

바퀴 속도와 노면 종류(포장, 잔디, 자갈)에 따른 구름 진동입니다.

올리면: 스틱의 노면 질감이 더 강하게.

내리면: 더 매끄러운 지상활주.

이 값의 이유: Sets rolling texture strength, modified by speed, surface and undercarriage configuration.

Gear bumps25%

신축 이음, 바퀴 자국, 거친 노면의 짧고 분리된 충격으로, 연속적인 우르릉거림에 마디를 찍습니다.

올리면: 이음과 자국의 더 또렷한 충격.

내리면: 더 부드러운 지면 디테일.

이 값의 이유: Sets gear-bump texture during ground motion, separate from touchdown impact.

Effect gains · Airframe

Stall buffet0%

실속 접근 시와 실속 경고가 울리는 동안의 기체 흔들림, 이 날개가 불만을 얼마나 크게 알리는지입니다. 깔끔하게 떨어지는 기종은 버핏을 절제하고 경적이 경고를 맡습니다.

올리면: 더 강한 실속 전 떨림.

내리면: 더 은은한 날개. 경적이 경고를 맡습니다.

이 값의 이유: Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.

Mach buffet0%

마하 한계 접근 시의 천음속 버핏입니다. MMO 근처의 제트기에는 의미가 있고, 거기 도달하지 못하는 피스톤과 터보프롭은 0입니다.

올리면: 마하 한계 근처의 더 강한 천음속 버핏.

내리면: 높은 마하에서 더 매끄러운 비행.

이 값의 이유: Sets high-Mach buffet strength; onset and full-strength thresholds are separate.

Flap buffet0%

플랩이 실제로 공기를 일하는 속도 창에서, 기류에 펼쳐진 플랩에 의한 기체의 저주파 진동입니다.

올리면: 플랩 작동 중 더 거친 비행.

내리면: 더 부드러운 접근 플랩.

이 값의 이유: Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.

Gear buffet0%

기류에 매달린 접이식 착륙장치에 의한 기체의 북소리입니다. 기체 형상이 변하지 않는 고정식 기종은 0입니다.

올리면: 착륙장치 내림 시 더 많은 북소리.

내리면: 더 깔끔한 착륙장치 내림 비행.

이 값의 이유: Sets gear aerodynamic buffet; movement and ground-contact cues are separate.

Stick shaker90%

기체 자체의 실속 경보 시스템이 발동하는 전용 스틱 셰이커 진동입니다. 실제 셰이커가 있는 기종만 값을 받고, 나머지는 공기역학 버핏과 경적에 의존합니다.

올리면: 더 단단한 셰이커.

내리면: 더 은은한 셰이커.

이 값의 이유: Sets triggered shaker strength; inactive while the shaker feature is disabled.

Effect gains · Engine, mechanical & drag

Touchdown thump65%

바퀴가 활주로에 닿는 순간의 단발 충격으로, 강하율에 따라 스케일됩니다. 부드러운 착륙은 속삭이고 단단한 도착은 쿵 울립니다.

올리면: 접지 시 더 단단한 충격.

내리면: 더 부드러운 도착.

이 값의 이유: Sets landing-impact strength; landing telemetry and response shape determine the pulse.

Reverse rumble0%

역추력이나 베타 범위 프로펠러가 작동하는 동안의 활주 진동입니다. 리버스가 없는 기종은 0입니다.

올리면: 리버스 중 더 거친 활주.

내리면: 더 은은한 리버스.

이 값의 이유: Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.

Engine rumble0%

공회전부터 최대 출력까지 회전수를 따르는 연속적인 동력장치 진동으로, 앞에서 무언가 연료를 태우고 있다는 늘 존재하는 상기입니다.

올리면: 스틱에 더 많은 엔진.

내리면: 더 은은한 엔진.

이 값의 이유: Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.

Flap motion12%

시뮬레이터가 플랩 조종면의 실제 이동을 보고하는 동안만의 연속 진동입니다. 추정 타이머가 아니라 실제 액추에이터 동작과 고장을 따릅니다.

올리면: 플랩 이동 중 더 많은 진동.

내리면: 더 은은한 플랩 이동.

이 값의 이유: Sets texture from observed flap movement; a command without movement does not establish the cue.

Autopilot follow

AP follow authority10%

자동조종 명령이 스틱을 물리적으로 얼마나 움직일 수 있는지입니다. 움직인 축이 조종사 입력으로 읽힐 수 있는 MSFS에서는 극소로 유지하며, 0이면 따라가기가 완전히 꺼집니다.

올리면: 자동조종이 스틱을 눈에 띄게 더 움직입니다.

내리면: 거의 느껴지지 않는 따라가기.

이 값의 이유: Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.

Stick feel

StickFeel · Trim feel enabledFalse

Whether this feature is active in this profile.

이 값의 이유: Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.

StickFeel · Trim relief enabledFalse

Whether this feature is active in this profile.

이 값의 이유: Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.

StickFeel · Force trim enabledFalse

Whether this feature is active in this profile.

이 값의 이유: Enables local force trim, separate from aircraft-owned trim and add-on integration qualification.

StickFeel · G load enabledFalse

Whether this feature is active in this profile.

이 값의 이유: Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.

StickFeel · Rate damping enabledFalse

Whether this feature is active in this profile.

이 값의 이유: Enables rate damping with the configured coefficients and control law.

Autopilot

Autopilot · Follow enabledFalse

Whether this feature is active in this profile.

이 값의 이유: Autopilot following is off; the configured spring and load retain the hardware feel.

Autopilot · Neutral hold enabledFalse

Whether this feature is active in this profile.

이 값의 이유: Permits centering hold during a supported AP state, separate from following a moving target.

Autopilot · Neutral hold strength0.6

이 값의 이유: Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.

Aero

Aero · EnabledTrue

Whether this feature is active in this profile.

이 값의 이유: Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.

Aero · Max flap index3

Where this effect reaches full strength (or has fully faded, for washouts).

올리면: a more gradual build to a later peak.

내리면: a quicker build.

이 값의 이유: Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.

Aero · Min flap index2

Where this effect begins fading in.

올리면: the effect begins later.

내리면: it begins earlier.

이 값의 이유: Sets the first flap detent that admits buffet; this is a handle index, not degrees.

Aero · Shaker enabledTrue

Whether this feature is active in this profile.

이 값의 이유: Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.

Ground

Ground · EnabledTrue

Whether this feature is active in this profile.

이 값의 이유: Enables ground effects; each still needs its own strength and contact or motion telemetry.

Engine

Engine · EnabledFalse

Whether this feature is active in this profile.

이 값의 이유: Enables engine cues with nonzero settings and valid running-engine telemetry.

Mechanical

Mechanical · EnabledTrue

Whether this feature is active in this profile.

이 값의 이유: Enables accessory cues with configured strengths and observed accessory movement.

Mechanical · Gain0.025

The strength of this effect.

올리면: a stronger effect.

내리면: a weaker one.

이 값의 이유: Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.

모든 프로필 설정
추정 프로필 설정
매개변수값제어 대상과 설정 이유
Spring strength0.2 The fixed roll-feel mechanism and separate pitch artificial feel motivate distinct axis balance; an aerodynamic scale alone cannot describe total pitch/roll effort. The baseline spring is 0.2. Low-speed spring blending is off.
Spring deadband0.0 Sets travel around the centre before the baseline spring resists. Smaller values engage it sooner.
Forces · Center starting force0.08 Adds smoothly ramped resistance outside the centre deadband. Zero removes this preload.
Forces · Center starting force transition0.05 Sets the travel used to ramp in centre preload. Wider intervals make its onset more gradual.
Force gain0 The 0 gain omits sustained directed airspeed loading. Spring resistance remains independent.
Master gain0.85 Scales overall profile strength while preserving effect balance, subject to device and output limits.
Dynamic-pressure blendFalse Allows baseline spring strength to rise with indicated airspeed where the control law permits it.
Minimum spring factor0.55 Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.
Spring wake-up speed8 ktSets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.
Spring full-strength speed122 ktSets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.
포스 조정 속도230 ktSets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.
Airspeed spring stiffening1.0 The high-speed spring-stiffening gain is 1. It strengthens the permitted spring response above 122 KIAS, with the squared-speed ratio capped at 7.8.
Airspeed stiffening cap7.8 Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.
Aileron force scale0.72 Roll and pitch aerodynamic scales are 0.72 and 1, respectively. These stored weights do not create directed aerodynamic loading while that term is inactive. No custom spring-travel curve is enabled.
Elevator force scale1 Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.
Maximum output force0.55 Caps directed-force output. Native spring effects and device limits remain separate.
StickFeel · Trim feel enabledFalse Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.
StickFeel · Trim relief enabledFalse Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.
StickFeel · Elevator authority0 Documented electric-trim limits vary with model and flap state; a selected trim response is a simplification and does not recreate every NG or MAX trim law. Pitch relief is off, with stored authority 0; roll authority is 0.
StickFeel · Aileron authority0 Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.
StickFeel · Force trim enabledFalse Enables local force trim, separate from aircraft-owned trim and add-on integration qualification.
StickFeel · G load enabledFalse Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.
StickFeel · Rate damping enabledFalse Enables rate damping with the configured coefficients and control law.
Autopilot · Follow enabledFalse Autopilot following is off; the configured spring and load retain the hardware feel.
Autopilot · Follow authority0.1 Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.
Autopilot · Neutral hold enabledFalse Permits centering hold during a supported AP state, separate from following a moving target.
Autopilot · Neutral hold strength0.6 Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.
Aero · EnabledTrue Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.
Aero · Gain0 Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.
Aero · Gain0 Sets high-Mach buffet strength; onset and full-strength thresholds are separate.
Aero · Gain0 Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.
Aero · Max flap index3 Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.
Aero · Min flap index2 Sets the first flap detent that admits buffet; this is a handle index, not degrees.
Aero · Gain0 Sets gear aerodynamic buffet; movement and ground-contact cues are separate.
Aero · Shaker enabledTrue Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.
Aero · Amplitude0.9 Sets triggered shaker strength; inactive while the shaker feature is disabled.
Ground · EnabledTrue Enables ground effects; each still needs its own strength and contact or motion telemetry.
Ground · Gain0.4 Sets rolling texture strength, modified by speed, surface and undercarriage configuration.
Ground · Gain0.25 Sets gear-bump texture during ground motion, separate from touchdown impact.
Ground · Gain0.65 Sets landing-impact strength; landing telemetry and response shape determine the pulse.
Ground · Gain0 Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.
Engine · EnabledFalse Enables engine cues with nonzero settings and valid running-engine telemetry.
Engine · Gain0 Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.
Mechanical · EnabledTrue Enables accessory cues with configured strengths and observed accessory movement.
Mechanical · Gain0.12 Sets texture from observed flap movement; a command without movement does not establish the cue.
Mechanical · Gain0.025 Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.
공개 출처 38
  1. Boeing 737Research background · Wikipedia revision 1374061079 · retrieved 2026-09-12
  2. PMDG 737 for MSFS - Introduction (PDF)PMDG737 introduction PDF 30, 39-41
  3. 737-300Exact passenger variant and feature list; Exact product features and included variantProduct listing captured 2026-09-24; edition scope from the reviewed catalogue
  4. Documentation and supported simulator contractSupported simulators and documentation FAQ
  5. Official knowledge baseAircraft FAQ: VNAV, map shift and key bindings
  6. Microsoft Flight Simulator aircraft manuals
  7. MSFS 2024 FAQ and edition aircraft inventory
  8. Boeing 737-8000 POH
  9. X-Plane 12 Desktop Manual
  10. X-Plane aircraft and avionics manuals
  11. X-Plane 11 Desktop Manual
  12. PMDG documentation
  13. Maintainer installation guide and official Zibo download locations
  14. 737 MAXOfficial developer / designated store catalogue · checked 2026-09-12
  15. 737-700 for Microsoft Flight Simulator 2024Official developer / designated store catalogue · checked 2026-09-12
  16. 737-600 for Microsoft Flight Simulator 2024Official developer / designated store catalogue · checked 2026-09-12
  17. 737-900 for Microsoft Flight Simulator 2024Official developer / designated store catalogue · checked 2026-09-12
  18. 737-800 for Microsoft Flight Simulator 2024Official developer / designated store catalogue · checked 2026-09-12
  19. 737-900 for Microsoft Flight Simulator 2020Official developer / designated store catalogue · checked 2026-09-12
  20. 737-800 for Microsoft Flight Simulator 2020Official developer / designated store catalogue · checked 2026-09-12
  21. 737-600 for Microsoft Flight Simulator 2020Official developer / designated store catalogue · checked 2026-09-12
  22. 737-700 for Microsoft Flight Simulator 2020Official developer / designated store catalogue · checked 2026-09-12
  23. 732 TwinjetOfficial developer / designated store catalogue · checked 2026-09-12
  24. iFly 737 MAX8 for MSFSOfficial product and support listing · checked 2026-09-14
  25. Max delivers on its promisePeter A. Bedell · 2 November 2022
  26. From Air Force F-15s to airline 737sJamie Hunter interview with Bill Wooten · 10 November 2022
  27. Boeing 737 Initial Operating Experience: My First TripAAFO4Ever · syndicated first-person account; publication date not established
  28. 732 TwinJet V4 Pro XP12-FlyJSim-B732-v4Official developer / designated-store reference · checked 2026-09-14
  29. 732 TwinJet V3 Pro XP11-FlyJSim-B732-v3Official developer / designated-store reference · checked 2026-09-14
  30. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03
  31. 737-400 exact product reviewProduct listing captured 2026-09-24; edition scope from the reviewed catalogue
  32. 737-500 exact product reviewProduct listing captured 2026-09-24; edition scope from the reviewed catalogue
  33. Take Command!: IXEG 737 Classic Plus, X-AviationProduct listing captured 2026-09-23; edition scope from the reviewed catalogue
  34. Threshold Exclusive: Freeware 'LevelUp' 737NG Series Introduced for X-Plane - ThresholdProduct listing captured 2026-09-30; edition scope from the reviewed catalogue
  35. LevelUP 737NG Series for XP12 Released - ThresholdProduct listing captured 2026-09-30; edition scope from the reviewed catalogue
  36. Boeing 737-800 FCOM인쇄 또는 보관된 참고 자료; 공개 링크 없음
  37. Boeing published data인쇄 또는 보관된 참고 자료; 공개 링크 없음
  38. FAA TCDS A16WE인쇄 또는 보관된 참고 자료; 공개 링크 없음

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행어 토크

Boeing 737 family의 비행과 튜닝에 대한 열린 대화(커뮤니티 포럼)입니다. 위의 정정은 메인테이너에게 비공개로 전달되며, 행어 토크는 공개입니다.

답글 7개 · 마지막 활동

FFB-Bridge
Thanks, and your PMDG issue is fixed (I think), I'm emailing you a new build to test shortly.
WebMaximus
Will check out that video and also use the report an issue button. Didn't want to do that before I asked about it in here, thinking it might be an already known issue or something I did wrong on my side.
FFB-Bridge
Thanks for the great feedback. You might be interested in this : https://www.youtube.com/watch?v=JOSg0tKhfr4 to help you really nail down the tuning :) And that PMDG thing seems like a bug. It should go away. hit the rep…
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