機体ライブラリBoeing F/A-18E
Boeing F/A-18EU.S. Navy photo by Mass Communication Specialist 2nd Class James R. Evans · Public domain · Boeing F/A-18F Super Hornet after a carrier launch.

Boeing F/A-18E

A carrier-capable multirole fighter, larger than the earlier Hornet from which it developed.
Military jetプロファイル候補:1

機体を知る

The Super Hornet family comprises the single-seat F/A-18E and tandem-seat F/A-18F. Although the name and outline recall the earlier Hornet, the Super Hornet is a substantially developed aircraft with a larger airframe. Twin engines, outward-canted fins and carrier equipment define its configuration.

Two-seat photographs depict the F variant. The MSFS entry represents the E, with its systems described in the developer documentation.

Aircraft / family

Propulsion
Twin jet↗
Configuration
Carrier-capable · E/F variants↗

Boeing F/A-18E/F Super Hornet · Specifications (F/A-18E/F) · real aircraft; source units retained

Length
60 ft 1.25 in (18.31 m)↗
Wingspan
44 ft 8.5 in (13.62 m)↗
Height
16 ft 0 in (4.88 m)↗
Wing area
500 sq ft (46.5 m² )↗
Empty weight
32,081 lb (14,552 kg)↗
Gross weight
47,000 lb (21,320 kg) (equipped for fighter escort)↗
Max takeoff weight
66,000 lb (29,937 kg)↗
Powerplant
2 × General Electric F414-GE-400 turbofans , 13,000 lbf (58 kN) thrust each dry, 22,000 lbf (98 kN) with afterburner↗
Maximum speed
Mach 1.8, 1,030 kn (1,185 mph; 1,908 km/h) clean at 40,000 ft Mach 1.06, 700 kn (806 mph; 1,296 km/h) at sea level Mach 1.62, 932 kn (1,073 mph; 1,726 km/h) at 36,000 ft, air-to-air loadout (2× AIM-120, 2× AIM-9, internal fuel only)↗
Cruise speed
482 kn (555 mph, 893 km/h) fighter escort↗

AirframeDBでこの航空機について詳しく見る

A familiar cockpit brings some unfamiliar habits

Moving from the older Hornet to the Super Hornet gave Buonerba a cockpit that was familiar enough to feel welcoming. In the air, however, he noticed a heavier character and still regarded the legacy aircraft as a little more nimble. Returning to the carrier was where he particularly appreciated the newer aircraft’s more accommodating handling.

The cockpit update also required changes to habits built over years. On the old keypad, he could enter information largely by touch; the touchscreen needed him to look at the display and check where he was pressing. He admitted occasionally getting into arguments with it.

The test pilot finds familiar controls in a larger aircraft

Niewoehner’s first impression of the Super Hornet was shaped by how much he already recognised. Switch locations and procedures helped a Hornet pilot settle in quickly, while the larger aircraft’s behaviour around the landing pattern made a favourable impression. Greater weight had not, in his view, made it an awkward aircraft to bring home.

His work also took him far beyond that familiar introduction. He describes flying the E4 test aircraft with external tanks, stores and ballast while the team investigated demanding corners of its handling envelope. Those trials formed part of the evidence behind his confidence in the design.

A calm instructor helps a nervous visitor through the flight

Rehfeld spent considerable time helping aviation writer Brad Elward prepare for a Super Hornet flight. He explained the plan, answered questions and maintained a calm manner that made the unfamiliar equipment and procedures less intimidating. Once airborne, he continued talking his guest through what the aircraft was doing.

Over the training area, Rehfeld demonstrated manoeuvres and explained some of the changing sounds and sensations at lower speeds. Elward’s enthusiasm eventually met the physical limits of a first-time passenger: aerobatics and practice approaches left him feeling ill. Rehfeld adapted the return accordingly, telling the tower they would spend a while flying straight and level. The writer remembered that consideration alongside the aircraft’s performance.

公開資料 8
  1. Boeing F/A-18E/F Super HornetResearch background · Wikipedia revision 1372781952 · retrieved 2026-09-12
  2. Microsoft Flight Simulator aircraft manuals
  3. MSFS 2024 FAQ and edition aircraft inventory
  4. MSFS 2020 FAQ and edition aircraft inventory
  5. Interview with Super Hornet pilot: F/A-18E versus F/A-18CDave Buonerba · 13 July 2012
  6. The F/A-18E/F Super Hornet: A Test Pilot Dispels the MythsCDR Rob Niewoehner · late-1990s development account
  7. My First Flight: The Author Flies in a Super HornetAuthor’s published book excerpt describing LT Joshua Rehfeld’s demonstration
  8. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03

プロファイルによるモデル化

Boeing F/A-18E

Free + Pro
MSFS 2024MSFS 2020

The Super Hornet family comprises the single-seat F/A-18E and tandem-seat F/A-18F. Although the name and outline recall the earlier Hornet, the Super Hornet is a substantially developed aircraft with a larger airframe. Twin engines, outward-canted fins and carrier equipment define its configuration.

This starting point selects Boeing F/A-18E. Its aircraft-level settings do not select a particular developer’s custom systems.

The spring stays independent of airspeed. Directed aerodynamic loading is omitted.

Pitch-trim relief is off. Autopilot following is off.

Controls and trim

NAVAIR separates the single-seat F/A-18E from the two-seat F/A-18F and identifies their twin F414 engines. This row selects the E. The manufacturer equipment description supplies model context, while the profile's electronic-control feel and engine/configuration cues remain chosen approximations without a measured stick-force schedule.

FA18EF Super Hornet

About the values

The gains are normalized profile settings. They describe the chosen effect balance; hand force depends on the device and its output limits. IAS references are tuning values rather than operating limits. Physical acceptance of this revision remains pending.

Master gain & control system

Master gain85%

モデルが生み出すすべてに適用される最終的な全体出力スケール。デバイス上限の前に適用されます。

上げると: すべて(バネ、荷重、効果)が一緒に強まります。

下げると: すべてが一緒に和らぎます。

この値の理由: Scales overall profile strength while preserving effect balance, subject to device and output limits.

Forces

Spring strength55%

スティックを中央へ引き戻す基本のセンタリング力。他のすべての力はこの上に積み重なります。低すぎると通常飛行でスティックが頼りなく、高すぎると手に逆らい、上に重なる細かな手がかりを覆い隠します。

上げると: 手により強く抵抗する、固いセンタリング。

下げると: 空力荷重だけに頼る、柔らかいスティック。

この値の理由: The selected electronic-control spring is nominal; NAVAIR's engine and seating details do not define inceptor resistance. The baseline spring is 0.55. Low-speed spring blending is off.

FA18EF Super Hornet
Spring deadband4%

中央付近でバネが沈黙する小さなニュートラルゾーン。静止時の微小な動きがガタつかないようにします。広いほど落ち着きますが緩くなり、狭いほど精密ですが中央で震えることがあります。

上げると: より静かだが緩い、遊びの多い中央。

下げると: 静止時に震えうる、締まった中央。

この値の理由: The centre preload is 0. No added preload builds a breakout cue; baseline centering and travel curves remain separate.

Overall aerodynamic load4%

両軸の持続荷重にかかるマスタースケールで、各軸の独立バランスの前に適用されます。プロファイルは通常これに触れず、二つの軸荷重を調整します。

上げると: 両軸がより強く荷重します。

下げると: 両軸が一緒に軽くなります。

この値の理由: The stored 0.04 aerodynamic-load gain is inactive under the fixed-centre control law.

Airspeed blendingFalse

低速のバネ立ち上げ窓(上記の開始/全強度ノット)を有効にします。オフではバネは全速度で一定です。

この値の理由: Allows baseline spring strength to rise with indicated airspeed where the control law permits it.

Low-speed spring floor50%

停止状態で、速度が空力を生む前にバネがどれだけ残るか。床が高いと駐機中のスティックはしっかりし、低いと駐機した軽飛行機のケーブルが緩んだような感触になります。

上げると: 駐機・タキシー時により固いスティック。

下げると: 速度でしか目覚めない、駐機時の柔らかいスティック。

この値の理由: Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.

Spring engagement start20 kt

バネが低速の床から全強度へ立ち上がり始める速度。離陸滑走で操縦系統が「目を覚ます」ポイントです。

この値の理由: Sets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.

Spring engagement full90 kt

バネが全強度に達する速度。開始点からここまでの間、舵面上の気流が増すにつれセンタリングは徐々に固まります。

この値の理由: Sets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.

フォース調整速度300

空力荷重が設計上の満量に達する指示対気速度。荷重カーブ全体を機体の実際の速度域に固定します。172は110ノットで荷重が乗り、ジェットはずっと後です。

上げると: 荷重の到来が遅くなり、より速くまでスティックが軽いまま。

下げると: 荷重が早く到来し、巡航がより重く。

この値の理由: Sets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.

Centre firmness vs speed0%

舵角荷重に加えて、センタリング自体が速度でどれだけ固くなるか。ゼロなら中央の感触は一定、大きくすると巡航で固く、場周で緩くなります。

上げると: 速度とともに明確に固くなる中央。

下げると: どの速度でも一定の中央感覚。

この値の理由: Adds permitted spring resistance above the full-blend speed. Zero removes this high-speed increase.

Centre stiffening cap5

速度によるセンター硬化の上限。超高速飛行でバネが際限なく巻き上がるのを防ぎます。

上げると: 高速でより多くの総硬化を許容。

下げると: 硬化がより早く頭打ちに。

この値の理由: Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.

Aileron load100%

エルロン舵角と速度による持続的なロール荷重で、ピッチとは独立に調整されます。エレベーター荷重と合わせて、レビューで語られる操縦調和の比率を決めます。

上げると: より重いロール力。

下げると: より軽く機敏なエルロン。

この値の理由: Roll and pitch aerodynamic scales are 1 and 1, respectively. These stored weights do not create directed aerodynamic loading while that term is inactive. No custom spring-travel curve is enabled.

Elevator load100%

エレベーター舵角と速度による持続的なピッチ荷重で、ロールとは独立に調整されます。機種ごとのピッチの重さを決める主レバーです。エルロン、バネ、トリム、バフェットの力には触れません。

上げると: 速度での持続ピッチ力がより重く。

下げると: 保持する力の軽い、より軽やかなエレベーター。

この値の理由: Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.

Max output force55%

各定常ピッチ・ロール力がデバイスへ届く前の上限。強い機動でハードウェアを叩いたり飽和させたりしないための保護です。

上げると: クリップ前の定常力ピークがより高く。

下げると: より柔らかい天井。激しい機動が早く平らに。

この値の理由: Caps directed-force output. Native spring effects and device limits remain separate.

Trim

Trim relief (elevator)30%

エレベータートリムが保持ピッチ力をどれだけ和らげ、スティックの落ち着き位置をずらすか。100 %では正しくトリムされた機体は保持圧が不要になり、実機の「荷重をトリムで消す」手順そのものです。

上げると: トリムがより多くの保持力を除去。100 %ではフルトリムで打ち消し。

下げると: トリムしても力を保持し続けます。

この値の理由: Hardware trim response is kept separate from aircraft control-law behavior because the selected overview does not quantify a trim-neutral force relationship. Pitch relief is off, with stored authority 0.3; roll authority is 0.3.

FA18EF Super Hornet
Trim relief (aileron)30%

ロールトリムの同じ軽減。多くのGA機には本物のエルロントリムがないためゼロのまま。ロールトリムを持つ機種には相応の値が入ります。

上げると: ロールトリムがより多くの保持力を除去。

下げると: ロールトリムの効きが弱く。

この値の理由: Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.

Effect gains · Ground

Runway rumble36%

車輪速度と路面種別(舗装、草、砂利)による転がりの振動。

上げると: スティックの路面テクスチャがより強く。

下げると: より滑らかなタキシー。

この値の理由: Sets rolling texture strength, modified by speed, surface and undercarriage configuration.

Gear bumps30%

伸縮継ぎ目や轍、荒れた路面からの短い個別の衝撃で、連続的なゴロゴロに句読点を打ちます。

上げると: 継ぎ目と轍の衝撃がより鋭く。

下げると: より柔らかな地面のディテール。

この値の理由: Sets gear-bump texture during ground motion, separate from touchdown impact.

Effect gains · Airframe

Stall buffet15%

失速接近時と失速警報作動中の機体の震え。この翼が不満をどれだけ大声で告げるかです。切れ味よく落ちる機種は控えめなバフェットになり、警報音に警告を任せます。

上げると: より強い失速前の震え。

下げると: より控えめな翼。警報音が警告を担います。

この値の理由: Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.

Mach buffet0%

マッハ限界接近時の遷音速バフェット。MMO付近のジェットには意味があり、そこへ到達しないレシプロやターボプロップではゼロです。

上げると: マッハ限界近くのより強い遷音速バフェット。

下げると: 高マッハでより滑らかな飛行。

この値の理由: Sets high-Mach buffet strength; onset and full-strength thresholds are separate.

Flap buffet14%

フラップが実際に空気を掴む速度窓で、気流に展開されたフラップによる機体の低周波振動。

上げると: フラップ作動中のより荒い飛行。

下げると: より柔らかな進入フラップ。

この値の理由: Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.

Gear buffet10%

気流中に垂れた引込脚による機体のドラミング。機体形状が変わらない固定脚の機種ではゼロです。

上げると: 脚下げ時のドラミングが増加。

下げると: 脚下げ飛行がより綺麗に。

この値の理由: Sets gear aerodynamic buffet; movement and ground-contact cues are separate.

Stick shaker50%

機体自身の失速警報システムが発火させる専用のスティックシェーカーの振動。本物のシェーカーを持つ機種だけに値が入り、他はすべて空力バフェットと警報音に頼ります。

上げると: より固いシェーカー。

下げると: より控えめなシェーカー。

この値の理由: Sets triggered shaker strength; inactive while the shaker feature is disabled.

Effect gains · Engine, mechanical & drag

Touchdown thump88%

車輪が滑走路に触れる瞬間の単発のキック。沈下率でスケールされ、グリーサーはささやき、固い接地はドンと響きます。

上げると: 接地のより固い衝撃。

下げると: より柔らかな到着。

この値の理由: Sets landing-impact strength; landing telemetry and response shape determine the pulse.

Reverse rumble44%

逆推力やベータ域のプロペラが働いている間の滑走振動。リバースのない機種ではゼロです。

上げると: リバース中のより荒い滑走。

下げると: より控えめなリバース。

この値の理由: Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.

Engine rumble6%

アイドルから全出力まで回転数に従う連続的な動力装置の振動。前方で何かが燃料を燃やしている、常に存在する注意喚起です。

上げると: スティックのエンジンが増加。

下げると: より控えめなエンジン。

この値の理由: Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.

Flap motion12%

シミュレーターがフラップ舵面の実際の移動を報告している間だけの連続振動。推定タイマーではなく、実際のアクチュエーター動作と故障に従います。

上げると: フラップ移動中の振動が増加。

下げると: より控えめなフラップ走行。

この値の理由: Sets texture from observed flap movement; a command without movement does not establish the cue.

Autopilot follow

AP follow authority5%

オートパイロットの指令がスティックを物理的にどこまで動かせるか。動いた軸がパイロット入力として読み返されうるMSFSでは極小に保ちます。ゼロで追従は完全に無効です。

上げると: オートパイロットがスティックを目に見えて多く動かします。

下げると: ほぼ気づかない追従。

この値の理由: Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.

Stick feel

StickFeel · Trim feel enabledFalse

Whether this feature is active in this profile.

この値の理由: Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.

StickFeel · Trim relief enabledFalse

Whether this feature is active in this profile.

この値の理由: Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.

StickFeel · Force trim enabledFalse

Whether this feature is active in this profile.

この値の理由: Enables local force trim, separate from aircraft-owned trim and add-on integration qualification.

StickFeel · G load enabledFalse

Whether this feature is active in this profile.

この値の理由: Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.

StickFeel · Rate damping enabledTrue

Whether this feature is active in this profile.

この値の理由: Enables rate damping with the configured coefficients and control law.

Autopilot

Autopilot · Follow enabledFalse

Whether this feature is active in this profile.

この値の理由: Autopilot following is off; the configured spring and load retain the hardware feel.

Autopilot · Neutral hold enabledFalse

Whether this feature is active in this profile.

この値の理由: Permits centering hold during a supported AP state, separate from following a moving target.

Autopilot · Neutral hold strength0.6

この値の理由: Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.

Aero

Aero · EnabledTrue

Whether this feature is active in this profile.

この値の理由: Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.

Aero · Max flap index2

Where this effect reaches full strength (or has fully faded, for washouts).

上げると: a more gradual build to a later peak.

下げると: a quicker build.

この値の理由: Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.

Aero · Min flap index2

Where this effect begins fading in.

上げると: the effect begins later.

下げると: it begins earlier.

この値の理由: Sets the first flap detent that admits buffet; this is a handle index, not degrees.

Aero · Shaker enabledFalse

Whether this feature is active in this profile.

この値の理由: Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.

Ground

Ground · EnabledTrue

Whether this feature is active in this profile.

この値の理由: Enables ground effects; each still needs its own strength and contact or motion telemetry.

Engine

Engine · EnabledTrue

Whether this feature is active in this profile.

この値の理由: Enables engine cues with nonzero settings and valid running-engine telemetry.

Mechanical

Mechanical · EnabledTrue

Whether this feature is active in this profile.

この値の理由: Enables accessory cues with configured strengths and observed accessory movement.

Mechanical · Gain0.12

The strength of this effect.

上げると: a stronger effect.

下げると: a weaker one.

この値の理由: Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.

すべてのプロファイル設定
推定プロファイル設定
パラメーター値何を制御するのかとその理由
Spring strength0.55 The selected electronic-control spring is nominal; NAVAIR's engine and seating details do not define inceptor resistance. The baseline spring is 0.55. Low-speed spring blending is off.
Spring deadband0.04 The centre preload is 0. No added preload builds a breakout cue; baseline centering and travel curves remain separate.
Force gain0.04 The stored 0.04 aerodynamic-load gain is inactive under the fixed-centre control law.
Master gain0.85 Scales overall profile strength while preserving effect balance, subject to device and output limits.
Dynamic-pressure blendFalse Allows baseline spring strength to rise with indicated airspeed where the control law permits it.
Minimum spring factor0.5 Sets low-speed spring strength as a fraction of baseline when blending is enabled. One keeps full strength.
Spring wake-up speed20 ktSets the IAS where the low-speed spring blend starts rising. This is a feel threshold, not a flight limit.
Spring full-strength speed90 ktSets the IAS where the low-speed blend reaches baseline strength; high-speed stiffening also uses it.
フォース調整速度300.0 ktSets the IAS reference for aerodynamic loading. It is an estimate, not published cruise TAS or a flight limit.
Airspeed spring stiffening0 Adds permitted spring resistance above the full-blend speed. Zero removes this high-speed increase.
Airspeed stiffening cap5 Limits the squared airspeed ratio used for high-speed spring stiffening; it is not a device-force cap.
Aileron force scale1 Roll and pitch aerodynamic scales are 1 and 1, respectively. These stored weights do not create directed aerodynamic loading while that term is inactive. No custom spring-travel curve is enabled.
Elevator force scale1 Scales pitch aerodynamic loading; pitch spring travel and trim responses are separate settings.
Maximum output force0.55 Caps directed-force output. Native spring effects and device limits remain separate.
StickFeel · Trim feel enabledFalse Retained for compatibility and group membership. Trim relief, rather than this flag, controls centre movement.
StickFeel · Trim relief enabledFalse Allows trim relief with supported control law and valid telemetry. Axis authorities set its amount.
StickFeel · Elevator authority0.3 Hardware trim response is kept separate from aircraft control-law behavior because the selected overview does not quantify a trim-neutral force relationship. Pitch relief is off, with stored authority 0.3; roll authority is 0.3.
StickFeel · Aileron authority0.3 Scales supported roll-trim relief and permitted centre movement. Zero removes roll response.
StickFeel · Force trim enabledFalse Enables local force trim, separate from aircraft-owned trim and add-on integration qualification.
StickFeel · G load enabledFalse Allows load-factor changes to modify permitted spring laws. Passive fly-by-wire feel can suppress it.
StickFeel · Rate damping enabledTrue Enables rate damping with the configured coefficients and control law.
Autopilot · Follow enabledFalse Autopilot following is off; the configured spring and load retain the hardware feel.
Autopilot · Follow authority0.05 Sets admitted AP-follow gain, not a percentage of travel. Runtime ownership and input limits still apply.
Autopilot · Neutral hold enabledFalse Permits centering hold during a supported AP state, separate from following a moving target.
Autopilot · Neutral hold strength0.6 Sets admitted AP neutral-hold strength; inactive while neutral hold is disabled.
Aero · EnabledTrue Enables aerodynamic cues; each still needs nonzero strength and its simulator conditions.
Aero · Gain0.15 Sets stall-buffet strength. Zero removes the cue without changing simulator stalls or warnings.
Aero · Gain0 Sets high-Mach buffet strength; onset and full-strength thresholds are separate.
Aero · Gain0.14 Sets flap buffet at the configured position and speed gates. Flap movement texture is separate.
Aero · Max flap index2 Sets the final flap index for detent normalization. UP plus three detents uses maximum index3.
Aero · Min flap index2 Sets the first flap detent that admits buffet; this is a handle index, not degrees.
Aero · Gain0.1 Sets gear aerodynamic buffet; movement and ground-contact cues are separate.
Aero · Shaker enabledFalse Permits shaker at supported warning conditions; the switch does not establish aircraft equipment.
Aero · Amplitude0.5 Sets triggered shaker strength; inactive while the shaker feature is disabled.
Ground · EnabledTrue Enables ground effects; each still needs its own strength and contact or motion telemetry.
Ground · Gain0.36 Sets rolling texture strength, modified by speed, surface and undercarriage configuration.
Ground · Gain0.3 Sets gear-bump texture during ground motion, separate from touchdown impact.
Ground · Gain0.88 Sets landing-impact strength; landing telemetry and response shape determine the pulse.
Ground · Gain0.44 Sets reverse-thrust vibration with valid reverser and engine conditions. Zero removes the cue.
Engine · EnabledTrue Enables engine cues with nonzero settings and valid running-engine telemetry.
Engine · Gain0.06 Sets estimated engine vibration using configured telemetry and response, not measured cockpit vibration.
Mechanical · EnabledTrue Enables accessory cues with configured strengths and observed accessory movement.
Mechanical · Gain0.12 Sets texture from observed flap movement; a command without movement does not establish the cue.
Mechanical · Gain0.12 Sets texture from observed gear movement, separate from aerodynamic and touchdown effects.
公開資料 9
  1. Boeing F/A-18E/F Super HornetResearch background · Wikipedia revision 1372781952 · retrieved 2026-09-12
  2. FA18EF Super HornetBoeing F/A-18E
  3. Microsoft Flight Simulator aircraft manuals
  4. MSFS 2024 FAQ and edition aircraft inventory
  5. MSFS 2020 FAQ and edition aircraft inventory
  6. Interview with Super Hornet pilot: F/A-18E versus F/A-18CDave Buonerba · 13 July 2012
  7. The F/A-18E/F Super Hornet: A Test Pilot Dispels the MythsCDR Rob Niewoehner · late-1990s development account
  8. My First Flight: The Author Flies in a Super HornetAuthor’s published book excerpt describing LT Joshua Rehfeld’s demonstration
  9. ICAO Doc 8643 — aircraft type designatorsPublic search data retrieved 2026-09-14; authority update 2026-09-03

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